10-13-2008, 02:37 PM
Oops, how did you get there ?? It shouldn't be possible anymore....
In the very early versions it was possible to get there through one certain risky jump, but it's not possible anymore since the official version 1.0.
However, there is a small, secret door that is meant to let out the scorpion from that section..... normally this door closes as soon as Jack steps over a hidden switch in the 1st column.
Normally the door is too small anyway to let Jack thru....but you probably were lucky enough on two accounts:
1. You didn't activate the secret switch to close the hidden door.... probably you jumped over it
2. You managed to angle a jump in that last column in such a fashion that you got through or over that small scorpion-door.
My guess is that this is another case of the MM-bug that allows Jack to jump OVER doors, even if there are solid layer-4 blocks on top of them.
Now you landed there....
I never managed to do so during testing (of the improved version).
But I'm afraid you're stuck now.
I might be able to do something about it in the next update, though I can't promise it.
In the very early versions it was possible to get there through one certain risky jump, but it's not possible anymore since the official version 1.0.
However, there is a small, secret door that is meant to let out the scorpion from that section..... normally this door closes as soon as Jack steps over a hidden switch in the 1st column.
Normally the door is too small anyway to let Jack thru....but you probably were lucky enough on two accounts:
1. You didn't activate the secret switch to close the hidden door.... probably you jumped over it
2. You managed to angle a jump in that last column in such a fashion that you got through or over that small scorpion-door.
My guess is that this is another case of the MM-bug that allows Jack to jump OVER doors, even if there are solid layer-4 blocks on top of them.
Now you landed there....
I never managed to do so during testing (of the improved version).
But I'm afraid you're stuck now.
I might be able to do something about it in the next update, though I can't promise it.

