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Floor Switch Problem (bug ??)
#3
Thank you, Toybox....

You're the only one who bothered to answer !!

I was very busy in the last couple of days (as I'm in a flow....creating yet another new mansion, from which the above picture stems), that's why I didn't reply earlier !

It has happened once before (in another mansion of mine, with a similar situation) and back then Vern explained it had something to do with the logic with which those commands were
treated
by the computer. I can't remember the details, unfortunately....!

In this situation, I have of course thought about using a lever to work around the problem, too.... but not only doesn't it look as good (as you said) but there are other disadvantages as well....mainly the
surprise element
doesn't work with a lever.

I have meanwhile tried everything and it only gets worse.... there was even a situation where another JS occurred (in front of Door L) where the switch on the loewr left couldn't be used a second time.

So I fear I can only solve this problem by forgetting the whole
surprise gimmick
thing and erasing both switches 2 and 3....a shame, really, but I don't seem to have any options left.

Maybe anybode else here happens to have an idea ???

The whole thing would be solved, if Vern had chosen to include the command
Close sprite ID # ____
for the floor switches.... but it doesn't exist, even though I don't understand why.

The second problem seems to be a bug, really..... the fact that some switches can't be used twice, even if the appropriate command has been unchecked.
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Messages In This Thread
Floor Switch Problem (bug ??) - by aquaMat - 02-23-2008, 04:33 PM
Re: Floor Switch Problem (bug ??) - by Toybox - 02-23-2008, 07:18 PM
Re: Floor Switch Problem (bug ??) - by aquaMat - 02-27-2008, 11:41 AM
Re: Floor Switch Problem (bug ??) - by Toybox - 02-27-2008, 09:46 PM

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