10-03-2007, 11:10 AM
aquaMat wrote:
...which gives me a great idea how we could celebrate that we've overcome this discussion: Let's make a new joint custom mansion.... but one where the principles of the game are reversed and Jack dies all sorts of hilarious, unnatural deaths.
Wasn't this how Douglas Adams came up with the idea of Vogons destroying the Earth in order to build a new galactic bypass? If my memory serves me right, he had intended to write short stories, each of which ending up in Earth being destroyed (in an entertaining fashion).

Apart from that, I also thought about Custom Mansions lately.... It seems to me that they fall in two rough categories: standard and non-standard ones.
By
standardI mean, when a player who likes the original mansions can download it and play it with no afterthought.
By
non-standardI mean that it involves a fancy trick (ladder jumps, toybox trick, whatever) which maybe had been introduced in a previous mansion by means of tutorial or hints of some sort, and is re-used afterwards like a normal feature. This means that it might be very difficult for someone who doesn't follow all mansions all the time to play such a custom mansion without preparation. In other words, he might feel cheated if he downloads the mansion at random and tries to play it, feeling stuck or something.
While I certainly like both sorts of CMs, maybe some sort of warning should be issued so that a player wouldn't end up innocently trying to play a mansion which turns out to be impossible unless you learn the trick before?

