10-01-2007, 06:38 PM
aquaMat wrote: [quote author=Freddy link=1190744915/30#31 date=1191191154]If someone really wants to find out if he/she is a really good player, in my opinion a visit at ACO, HoW, TotM and/or MMaM will give a good valuation of one's skill. And now maybe ARfRG as well. But don't know yet. Anyway, the 8 original hard mansions areeasyin comparison with those 4 mentioned custom mansions.
Absolutely!! I wholeheartedly agree....
But still.... I have to say that there is a certain difference between the hardness of - say - ACO and the new ARFRG. The hardness in ACO (at least in most cases) comes from difficult jumps, hard puzzles, nasty creatures etc. but all within the system of a
normally builtlogical mansion, whereas the hardest parts in ARFRG are created by pushing masnion design to its limits, with things like ladder jumps, hi-speed platforms, jumps into the void after which you have to land on the tiniest bit of vine ....stuff like that.
Hmm... pushing to the limits... exactly what Psychotronic said about Freddy's MM&M on the old boards.
Ladderjumps have been around since MM&M. Very easy when you know how to.
High speed platforms have appeared in at least three other mansions.
Jumps into the void ... hmmm... I remember such a thing in Chateau de Medusa hard (a fall actually, but into the void without any warning). And if you are referring to the red section, then I can assure you that no
jumpis needed.
aquaMat wrote: And although everyone here knows I'm no stranger to breaking design rules myself and like to pull a few nasty tricks as well, now and then, I always try to avoid unmanageable hardships that could give the impression they were put in just for the sake of it.
It all depends on how hard you want your mansion to be. There is a difference between
hardinessand
unfairness. There is nothing unmanageable in Arfrg.
aquaMat wrote: And brell comes up with many interesting hard rooms, that are fun to explore and solve and master. I really like his mansion. It's only now and then that he, IMHO, goes a bit too far and includes things that are unfairly hard and are exactly the sort of things other designers are asked to remove from their mansions by the admins prior to release.
Tell me aquaMat, are you saying I am abusing my position as an admin of the boards? Can you please give me an example of things included in Arfrg that you have been asked to remove from one of your mansion? I had the pleasure of testing DoD. I do not recall anything similar I asked you to remove. And I have the emails between us.
A further point: As an admin I have never asked anyone to change anything in a mansion prior to a release. When a builder sends me a tested mansion I upload it.
The bottom line is:
My Arfrg is advertised as a hard to VERY hard mansion. There is NOTHING unfair in it but there are many hard and VERY hard rooms/tricks etc. And also a handful of tricks that look hard but are not.

