Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A "manual" for beta testers
#3
Thx for these beta-testing suggestions, brell. Smile While your 4 points give very good and practical information, your introduction is maybe even more important.

Being volunteer to beta-test a mansion is not a trick to play a new custom mansion earlier than other forummembers. And at the end of the mansion only telling that it was a tough one and that you missed 17 % of the secrets. Or that a jump in room X was difficult, while you knew in advance that you were testing a hard mansion. Serious beta-testing is IMO pleasant, but hard work. With your eyes wide open for all kinds of possible complications.

When beta-testing I work in exactly the same way as ryos: windowed mode (left) and email and/or texteditor (right). Just want to add that for some types of mansion at least one test with full screen is needed. When there are
slow
rooms in a mansion, there is a remarkable difference in frames per second. Full screen makes Jack even more slackening. :'(
Reply


Messages In This Thread
A "manual" for beta testers - by brell - 09-29-2007, 10:30 PM
Re: A "manual" for beta testers - by Freddy - 09-30-2007, 05:34 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)