04-14-2007, 11:18 PM
ryos,
I've also puzzled over those factors myself.

I've done the same as you with trial and error methods because I was too lazy too sit and calculate especially because it's different from Mac to Mac. I'm sure there's formulas behind the movement. just not sure whether Vern would publish those.
FWIW I did do a bunch with measurements in the custom graphics tutorial so that may help but that's a GREAT idea about modeling a mansion first. In a post somewhere I did mention that I was using Excel to track my layouts, critter dispersal, path validation and such and it would be very cool to add movement formulas to it.
Hmmmmmmm, we need to talk about this some more (unless Vern considers it taboo or reverse engineering). But I definitely LIKE the idea!
Joe B
I've also puzzled over those factors myself.

I've done the same as you with trial and error methods because I was too lazy too sit and calculate especially because it's different from Mac to Mac. I'm sure there's formulas behind the movement. just not sure whether Vern would publish those.
FWIW I did do a bunch with measurements in the custom graphics tutorial so that may help but that's a GREAT idea about modeling a mansion first. In a post somewhere I did mention that I was using Excel to track my layouts, critter dispersal, path validation and such and it would be very cool to add movement formulas to it.
Hmmmmmmm, we need to talk about this some more (unless Vern considers it taboo or reverse engineering). But I definitely LIKE the idea!
Joe B

