02-26-2007, 05:47 PM
It wasn't by me. Rather, I was a level designer for it... I did the
I think Monkey Shines sold mostly to young kids. So maybe Midnight Mansion is just too hard for some kids, and therefore didn't sell as well to them? I don't know. Weird.
P.S. Compare Monkey Shine's level editor to Midnight Mansions's. The Monkey Shines one is SO hard to use by comparison! And it used to have lots of crashing bugs when I was making levels on it years ago... one time it crashed my computer so hard, that it destroyed the entire world I had designed up until that point, and I had to start all over!
Spookedand
In the Swingworlds. The odd thing is, from talking with the artist for Monkey Shines recently, I learned that that game was *far* more successful than Midnight Mansion has been so far. Which strikes me as odd, because I think Midnight Mansion is a much better game, but then again I'm biased. 8-)
I think Monkey Shines sold mostly to young kids. So maybe Midnight Mansion is just too hard for some kids, and therefore didn't sell as well to them? I don't know. Weird.
P.S. Compare Monkey Shine's level editor to Midnight Mansions's. The Monkey Shines one is SO hard to use by comparison! And it used to have lots of crashing bugs when I was making levels on it years ago... one time it crashed my computer so hard, that it destroyed the entire world I had designed up until that point, and I had to start all over!

