03-14-2007, 07:34 PM
I would, however, love to see SFJ made separately from the contest, if only because I don't want to see it limited by the contest rules. I want to play it as Joe originally planned to build it.
Looking at SFJ there is just no way it could fly without the sounds, especially the mad monkeys. I tried those rooms flat and they just didn't cut it. So...
Now we have a PRE-QUEL that will actually come BEFORE the SEQUEL. So how did Jack get Lost and Jill have to go searching for him?
Jack Malone - Ghosthunter
(And for those who disagree with the name because ghosts have a reputation of being EVIL I point out Casper
8-) 8-) 8-))
Jack goes to ________ to snatch gold from a nasty ghost and his _________. He runs around in a _________
and thru ________ and finally arrives at the ____________ where he uses his smarts to beat the critters and puzzles in the _____________ and gets to the gold.
End of JMG
BUT HE NEVER RETURNS.......
Jack's sister Jill gets worried and sets out on a quest to locate her brother but first needs to visit his mansion to get clues as to where exactly he went. The clues lead her on a romp thru different scenarios until she discovers the ____________ and realizes that's where Jack is and sets about to rescue him.
The above accomplishes 2 things; first I can do Ghosthunter with or without custom graphics (custom obviously prefferable). Second I don't have to shortchange SFG by limiting it to 80 rooms. The original was around 118 and with scenario I could see it getting to 150 pretty easily.
There's also a third thing which is being a proponent of Murphy's law I already have the structure for Ghosthunter on paper (72 rooms) and will just need to build and test it now. A week or two at the most.
Thoughts??????
Joe B

