02-01-2008, 08:33 PM
I globally agree on Alan's analysis, except on one point which I will explain later. Specifically, I like a lot Secrets which are visible but not accessible from another room, and then not hinted again (but accessible) from somewhere else - and obvious secrets, just to make those who miss it feel guilty 
But I still think Secrets might need not have any money in them. I might change on the subject, though - but if 100% money => 100% Secrets, then it is a bit frustrating for some reason: I like both scores to be independent.
Oh, and I'm still no better at locating Secrets - hidden rooms or in general hidden places you might not stumble upon by chance are likely to be branded with the blue S, hidden money (or whatever else) which you could reach by chance are likely not to. Then again, that's just guidelines rather than rules.

But I still think Secrets might need not have any money in them. I might change on the subject, though - but if 100% money => 100% Secrets, then it is a bit frustrating for some reason: I like both scores to be independent.
Oh, and I'm still no better at locating Secrets - hidden rooms or in general hidden places you might not stumble upon by chance are likely to be branded with the blue S, hidden money (or whatever else) which you could reach by chance are likely not to. Then again, that's just guidelines rather than rules.

