02-08-2007, 07:32 AM
I really want to congratulate ryos (again) for starting this topic. On the previous boards I started something like these, but it never worked. Now it does!! 
Before giving a thorough reply, I want to say already now that, while I generally agree with all sins, there are almost always well founded exceptions with good (and bad) examples of (custom) mansions.
And may I add SIN # 11 ?
Making mansions that, due to forks can't be visited completely. I know Falcon Manor had changed, so I can't tell anything yet about the new version. But I really didn't like that
An other one? Sin # 12
I am pretty sure that there were included mansions with keys and/or doors that stayed unused, although finishing with 100 % secrets. Feels odd.

Before giving a thorough reply, I want to say already now that, while I generally agree with all sins, there are almost always well founded exceptions with good (and bad) examples of (custom) mansions.
And may I add SIN # 11 ?
Making mansions that, due to forks can't be visited completely. I know Falcon Manor had changed, so I can't tell anything yet about the new version. But I really didn't like that
errorin the previous version. Although it is such a nice mansion, with that superb gray-door-puzzle-with-coloured-knobs. It was, to quote its designer Dafalcon, probably too difficult for the easy version.
An other one? Sin # 12
I am pretty sure that there were included mansions with keys and/or doors that stayed unused, although finishing with 100 % secrets. Feels odd.

