02-02-2008, 12:30 PM
VernJensen wrote: Huh, you're right -- doingAction is default room statedoesn't affect conveyor belts. I'll look into this later today. There may be a good reason why this is the way it is, so I'm not guaranteeing it'll change.
I'm not sure if this is related, but you can't have a lever that reverses conveyor belt direction which makes the action permanent when leaving and re-entering a room. It'd be great if this were possible - and I had to use an inelegant brick-switch workaround due to this behavior in a revision to Falcon Manor.

