01-26-2007, 02:22 PM
aquaMat wrote: I made a first playing-test of STAR CRAFT Episode 1:
First of all, congratulations, Wingy, to the great graphics.
I have not yet played with the MUSIC ON, so I will comment on the music later, if you want.
There's no music, aquaMat! Not even if you turn music ON! If you have any music that would fit this, PM me about it. Also, its called StarCraft. Not STAR CRAFT.

aquaMat wrote:
I like the graphics, with only a few minor exceptions.... like -for example- the force-field, which is great, but has the downside that it somehow decreases thethree-dimensionalityof Jack (meaning, he looks a bit 'flat' sometimes). But that's just my personal view.
Also I think you should add anintroduction: for example, by the time I realised that those red/green boxes are LEVERS, I had missed (not pulled) the first one....
I love the way you made new keys, coins etc. Great!!
Took me awhile to make the animation of Jack hitting the bottons of the green/red machine. And the new keys, coins ect. took awhile on each. (about 5 mins each)
aquaMat wrote:
However, I found a Jack-stuck in room 15900: After coming down again from above, I took that moving platform to the lowest floor and died in the acid. By the time I died, however, I had activated the lower floor moving platforms, but was reborn on the ladder above. I could NOT get down again, as the higher platform was not moving and blocked the way down, and I had NO way to change that.
However, I was lucky: after I suspended the game, and then resumed it, luckily the higher platform was moved to the floor again, and I could get down with a squirrel jump to the secret caveat and then jump to the lowest floor from that.
But STILL: you should change that. Normally I would have had to abort the game there.
Its completly possible to get down it without suspending! It's just hard. I think I should make it just one two-square elevator.
aquaMat wrote:
But I could finish, and ended with 10.000 crystals or whatever it is, and 3 secrets (100%) and several lives left.
But it's rather short,so maybe it'd be better to release the mansion as a whole after it's finished.
One other thing: Your read-me on how to replace what in the Game Data folder is NOT very clear. Although I did understand what you meant, I think it could be written a bit more precisely (e.g. the confusion when you use the terms Data Original and Original Data folder etc.)
However, a great beautiful mansion, that turns MM into something entirely different.
Ok aquaMat, if you think the read-me-first thing isn't that great, you can make your own and PM it to me! (If you want to) Becuase I can't think of anything better! Oh and include how to get rid of it too.
Thanks for the comments!
Cheers,
Wingy 8-)


