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Problem w/ custom graphics
#6
That's right.
After I have modified a graphic, say - the red block with the cat on it, I do give it the exact same resID it had before, but include the new resource into my masnion's resource file, NOT the MM sprites file.
Vern has introduced that feature where the game knows automatically that there is an 'updated' (=modified) resource, and replaces the original one in the Sprites file resource, with the new one (in your mansion's resource).

And it works.... but unfortunately it works only with tiles (editor, left side) not with sprites (right side: creatures, doors etc.).

But as I understood Vern#s ReadMe of 1.0.6. it was supposed to work with both, tiles and sprites.   Sad
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Messages In This Thread
Problem w/ custom graphics - by aquaMat - 01-05-2007, 03:38 PM
Re: Problem w/ custom graphics - by aquaMat - 01-07-2007, 12:16 PM
Re: Problem w/ custom graphics - by Wingy - 01-07-2007, 12:30 PM
Re: Problem w/ custom graphics - by aquaMat - 01-07-2007, 01:25 PM
Re: Problem w/ custom graphics - by Wingy - 01-07-2007, 04:55 PM
Re: Problem w/ custom graphics - by aquaMat - 01-07-2007, 06:43 PM
Re: Problem w/ custom graphics - by Wingy - 01-07-2007, 08:41 PM
Re: Problem w/ custom graphics - by VernJensen - 01-08-2007, 02:16 AM
Re: Problem w/ custom graphics - by aquaMat - 01-08-2007, 12:14 PM
Re: Problem w/ custom graphics - by joeb - 02-07-2007, 07:10 PM
Re: Problem w/ custom graphics - by aquaMat - 02-07-2007, 08:10 PM

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