06-25-2023, 04:03 PM
Zip 022 is included.
About a week ago I was busy with the last room of the brown area and the start of the next very very grey area. That resulted in troubles with the bookkeeping. Playing results didn't fit with what was mentioned in the builder's mansion info. It took me several efforts to 'find' all coins and bags and realize that when playing in the builder, in each part of the mansion the first backpack doesn't add € 500 to the account. Oh dear!
:
It would be nice if someone
will do a thorough test of the brown area which is from save 8 ($ 16.000) to 9 ($ 21.000). The grey area isn't accessible right now. For those who want to go on to the finish ($ 33.375) I made a deviation.
The recent changes.
17901
At the spot where the lantern-T is, now is also a T for opening a grey door in the upper left corner. Behind that door is a lever to open a crucial grey door in the middle of the room that guarantees progress. All these make it impossible to open that door without having the lantern. What results in play on normal level, I hope.
17902
On the floor directly below the lava the silver coin got moved upwards, so that when taking it, the revealing of the moneybag is more striking.
17903
Added a shield and coins.
17904
I did remove the silver coin again because it looked bad (visual pollution).
Q: Secret still hinted enough?
18101
In the upper left corner a coin reveals (late) to expose that the floating platform and vine have sense. Meanwhile hopefully avoiding that Jack does stupid things in the dark.
18100
I changed the starting place of the moving platform to improve the flow.
Q: Normal level in this room?
18300
It felt better to bring the yellow door from the upper right corner in 18299 to the other two doors in the upper left corner of this room. I also made the space left of the green door larger, so that Jack has the possibility to follow a troll upwards the ladder without too much risks. That is better for the flow.
Take not that the trolls do not move randomly.
18299
I was briefly out of puzzle-inspiration (just like in 17905).
Q: Is a room like this okay in this mansion?
The upper left corner is part of the temporary deviation.
18099
What disturbs me in this room is the place of the save pedestal.
Q: I am very interested in your opinion about everything in this room.
About a week ago I was busy with the last room of the brown area and the start of the next very very grey area. That resulted in troubles with the bookkeeping. Playing results didn't fit with what was mentioned in the builder's mansion info. It took me several efforts to 'find' all coins and bags and realize that when playing in the builder, in each part of the mansion the first backpack doesn't add € 500 to the account. Oh dear!
:

It would be nice if someone
will do a thorough test of the brown area which is from save 8 ($ 16.000) to 9 ($ 21.000). The grey area isn't accessible right now. For those who want to go on to the finish ($ 33.375) I made a deviation.The recent changes.
17901
At the spot where the lantern-T is, now is also a T for opening a grey door in the upper left corner. Behind that door is a lever to open a crucial grey door in the middle of the room that guarantees progress. All these make it impossible to open that door without having the lantern. What results in play on normal level, I hope.
17902
On the floor directly below the lava the silver coin got moved upwards, so that when taking it, the revealing of the moneybag is more striking.
17903
Added a shield and coins.
17904
I did remove the silver coin again because it looked bad (visual pollution).
Q: Secret still hinted enough?
18101
In the upper left corner a coin reveals (late) to expose that the floating platform and vine have sense. Meanwhile hopefully avoiding that Jack does stupid things in the dark.
18100
I changed the starting place of the moving platform to improve the flow.
Q: Normal level in this room?
18300
It felt better to bring the yellow door from the upper right corner in 18299 to the other two doors in the upper left corner of this room. I also made the space left of the green door larger, so that Jack has the possibility to follow a troll upwards the ladder without too much risks. That is better for the flow.
Take not that the trolls do not move randomly.
18299
I was briefly out of puzzle-inspiration (just like in 17905).
Q: Is a room like this okay in this mansion?
The upper left corner is part of the temporary deviation.
18099
What disturbs me in this room is the place of the save pedestal.
Q: I am very interested in your opinion about everything in this room.

