03-23-2023, 08:09 AM
Version 015 for free betatesting is included.
Right now it is difficult to give detailed information about the changes, because I may only do that after playing version 014 again to recall all the differences. So now I just add general info.
In the purple and in the blue area the average amount of money is $ 300 / room. In both transit zones it is $ 166 / room. In total there is $ 21.500 to be found.
Total number of secrets is now 17.
The text of nearly all signs did change (a little bit).
In TZ1 I noticed that at several places some of the bricks had the wrong mud-colour. I fixed that and used that wrong colour for all the bricks in TZ2.
TZ2 is expanded although still under maintenance. Wind got added, music removed.
And now the blue area.
G/S-switches. Because the levers have green knots, now all the pressure plates are green as well.
In the section that starts with the conveyor belt and two scorpions the secret got more hinted.
In the section with the upper red door several things got changed to fix some annoying situations.
In the section with the interesting jump followed by a green were most changes. Backdoor got closed, blue key moved to the next room that is now one way ...
In the section that leads to the bottom ladder jump to open a blue door, I changed some things in the left side of the first room.
Right now it is difficult to give detailed information about the changes, because I may only do that after playing version 014 again to recall all the differences. So now I just add general info.
In the purple and in the blue area the average amount of money is $ 300 / room. In both transit zones it is $ 166 / room. In total there is $ 21.500 to be found.
Total number of secrets is now 17.
The text of nearly all signs did change (a little bit).
In TZ1 I noticed that at several places some of the bricks had the wrong mud-colour. I fixed that and used that wrong colour for all the bricks in TZ2.
TZ2 is expanded although still under maintenance. Wind got added, music removed.
And now the blue area.
G/S-switches. Because the levers have green knots, now all the pressure plates are green as well.
In the section that starts with the conveyor belt and two scorpions the secret got more hinted.
In the section with the upper red door several things got changed to fix some annoying situations.
In the section with the interesting jump followed by a green were most changes. Backdoor got closed, blue key moved to the next room that is now one way ...
In the section that leads to the bottom ladder jump to open a blue door, I changed some things in the left side of the first room.

