02-26-2023, 09:07 AM
Betaversion 012 is ready and enclosed.
Take a warm bath [smiley=bath.gif] and stretch your shoulders, neck and fingers!
Mistakes got fixed.
Backgrounds, money, shields, maps (with information), saves, rooms and secrets were moved, removed or added.
Even the temporary express road to the exit got a little bit of polish.

Officially there are now 76 rooms. That means including the express road.
And $ 19.000 to be found.
All beta testers
are supposed to read all the signs because the text could have changed. 
Now just a brief word about room 16503 to show how designing sometimes gets 'progress'. In the lower left corner a Jack stuck was reported. Before the horizontal zapper beam was there, Jack was able to fall/jump to the bottom floor with the grey door (still) closed.
While I fixed that with the beam I noticed that there was a problem in the upper left corner. When Jack arrived at the gold coin with the grey door at the right still closed, progress was difficult. Jack had to do a difficult jump down to the lever while both the ghost platform and the eye ball are away. I did change that by making the gap and the ghost platform wider. This solution is also interesting because, by accident, progress is pretty uncommon. Jumping to the right is impossible, so the use of the platform is needed. But that is only possible on a moment that the platform appears and the eye ball is still somewhere below. Once Jack is at the right he has an easily drop down to do.
Room finished? Not at all. The image shows a before not detected half Jack stuck. Jack, probably due to the weight of the five shields in his backpack, stumbled into the gap and within seconds lost three of his shields to an eye ball and two skull spiders. And no way out because of the zapper beams.
:o :-?
I did fix it in the same way as the gap in the lower left corner.
I do hope you still enjoy testing this mansion and I am looking forward to any kind of remarks or questions.
Take a warm bath [smiley=bath.gif] and stretch your shoulders, neck and fingers!
Mistakes got fixed.
Backgrounds, money, shields, maps (with information), saves, rooms and secrets were moved, removed or added.
Even the temporary express road to the exit got a little bit of polish.

Officially there are now 76 rooms. That means including the express road.
And $ 19.000 to be found.
All beta testers
are supposed to read all the signs because the text could have changed. 
Now just a brief word about room 16503 to show how designing sometimes gets 'progress'. In the lower left corner a Jack stuck was reported. Before the horizontal zapper beam was there, Jack was able to fall/jump to the bottom floor with the grey door (still) closed.
While I fixed that with the beam I noticed that there was a problem in the upper left corner. When Jack arrived at the gold coin with the grey door at the right still closed, progress was difficult. Jack had to do a difficult jump down to the lever while both the ghost platform and the eye ball are away. I did change that by making the gap and the ghost platform wider. This solution is also interesting because, by accident, progress is pretty uncommon. Jumping to the right is impossible, so the use of the platform is needed. But that is only possible on a moment that the platform appears and the eye ball is still somewhere below. Once Jack is at the right he has an easily drop down to do.
Room finished? Not at all. The image shows a before not detected half Jack stuck. Jack, probably due to the weight of the five shields in his backpack, stumbled into the gap and within seconds lost three of his shields to an eye ball and two skull spiders. And no way out because of the zapper beams.
:o :-?
I did fix it in the same way as the gap in the lower left corner.
I do hope you still enjoy testing this mansion and I am looking forward to any kind of remarks or questions.

