12-28-2022, 10:06 AM
Since you nicely call it a 'mansion', may I assume that your Jack did find the exit gate? And also some secrets?
I am also interested in some other things, because I want to be sure that this way of building is okay to continue.
1. In not dark or secret rooms I limited the money to a $ 100 / room and kept the number of shields low. Do you have the feeling that the game is fair concerning the balance between the risk of death vs. money and shields?
2. Graphics and music are not my priorities right now (maybe later). But the flow is!! I have tried to make a mansion with a lot of curves in it, often leading to multiple visits of a room. I also tried to take care that Jack nearly always has something to do, while avoiding too much danger or backtracking. Did that work out?
3. Is there enough variety in the activities for Jack?
I am also interested in some other things, because I want to be sure that this way of building is okay to continue.
1. In not dark or secret rooms I limited the money to a $ 100 / room and kept the number of shields low. Do you have the feeling that the game is fair concerning the balance between the risk of death vs. money and shields?
2. Graphics and music are not my priorities right now (maybe later). But the flow is!! I have tried to make a mansion with a lot of curves in it, often leading to multiple visits of a room. I also tried to take care that Jack nearly always has something to do, while avoiding too much danger or backtracking. Did that work out?
3. Is there enough variety in the activities for Jack?

