12-11-2022, 10:41 AM
BLOG (part 25)
2022 December the 11th
The visit of the right path in the MM2 - Tutorial Mansion brings me to an other important design issue.
I always tried to deliver neat work while building and pretty soon I realized that the best/easiest/laziest way to do that is create framed rooms. When parts of the bottom floor or left and right walls are missing, weird things may happen.
Have a look at both added pictures from rooms in the mentioned tutorial.
On the first image you see a room where Jack fell into the gap at right. Because of the snow, not me!
;D
He felt to his death in the room that you see on the second image (screenshot later made from the map). Now, to start with, (far) to early the player gets a view of a room. In this case the knowledge of the saving point may influence the paths one is going to take.
But there are more important consequences. While falling you may catch money or shields or killing enemies. In rare situations you may 'fall' into a secret area! And most of all, sometimes Jack doesn't die because of hitting a pole or vine and later got stuck. So that is really something that a designer has to take care of when he decides to create unframed rooms.
For those who remember parts of MM&M, there were ... mazes in it and several had a lot of open rooms, things that I have to check during the restauration. works.

