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A nostalgic blog concerning designing mansions
#16

BLOG (part 12)



2022 September the 29th

Falcon Manor and Nightmare Mansion.
:Smile

MM1 got released with eight included mansions. In the following years some mansion bugs got detected and fixed. But, in contrary to the other six, the two mansions mentioned above were also important issues on the boards because players seemed unable to explore all rooms or to catch all keys/money/secrets during one single mansion visit.

For now, two things about that.

1. With what I remember from these two mansions is that there were severe differences between the easy, normal and hard versions. I had the feeling that the hard versions were much more polished than the others and therefor probably made first. I think that some things went wrong during the downgrading process for the easy and normal versions.

2. Without replaying the 2x3 mansions I have to take care with what I say because I haven't any idea about what things got fixed or changed since I left the 'scene'. And if there are differences between the included mansions in MM1 and MM1 HD.

Concerning MM1 HD Falcon Manor hard  I saw in a 2015-video from Alex Diener that in the left, red area it seemed possible to skip a red door. Afterwards the question raise if it was possible to skip the only blue door in the right section as well. The answer to that question is very important for being able to evaluate this mansion fairly.

About Nightmare Mansion I can recall that one of the top players from the early years (Psychotronic, I think), was very sure that everything was in reach. But about which version we were talking I really can't remember.

So, my hope is that I soon will be able to play again and give some clear answers at the appropriate board.
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Re: A nostalgic blog concerning designing mansions - by Freddy - 09-29-2022, 09:58 AM

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