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At last! Discotheque Of Doom ins running for me...
#38
415C4056330 wrote: That would be great! I am missing aguamats mansions!!!!

I did a few tests and custom backgrounds don't work. I probably knew that but forgot. Still, I think for some mansions this will only have a small impact. It won't impact many of aquamat's since most don't use custom backgrounds. Whether it greatly impacts Immortal Ruins is up to SandyBean. Otherwise, I'd be up for uploading it, because it plays mostly fine without the various backgrounds. As I mentioned before - I did notice another graphical glitch in other rooms, but it didn't cause the game to crash or make it unplayable.

With aquamat's, it's kind of a mixed bag. All the mansions where the levers have been submerged so that the base is no longer visible are now unplayable. In some of those mansions there are a *lot* of levers. I am still looking for my set of scripts. I thought I had one which would identify all these cases and optionally fix them. So these shouldn't be converted without at least that change.

The mansions where there is only one or two custom graphics, seems to me like maybe it wouldn't be too bad without them in order to get another playable mansion out there. Aquamat may feel differently. As I said, for mansions where it is just one or two graphics, it's probably fine depending on which images they are. For other mansions where there are 5 or more, I think the changes start to drastically impact the look and feel, but still if the mansion designer is Ok with it - at least temporarily, then why not?

With the remaining mansions, we should at least try to contact the designers first. I'm fairly certain that Anthony would *not* wish his mansions to be modified by anyone else - especially the ones that use extensive custom graphics. Some of these would be completely ruined without the custom graphics, IMO.

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Re: At last! Discotheque Of Doom ins running for me... - by RobSeegel - 05-01-2012, 01:03 PM

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