09-04-2011, 06:29 PM
This is all I know of converting custom graphics:
To quote Vern:
To quote Vern:
... upgrade the graphics by:
1) Converting them to PNG images with alpha mask,
2) Resizing them to be identical in size to the current graphics of that resource number in Game Data/Sprites.
Then they'll work. So custom graphics *can* be used. They just have to be resized and saved in .PNG format.

