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The handling of the MM1 custom mansions in MM1 HD
#3
To add to what Brell has already mentioned, there are a few other considerations...

If any designer has upgraded to OS X Lion, then that designer will be unable to modify his or her mansions with the Mansion Level Builder until Vern releases the updated Builder which may be several months off, still. Many of the conversion modifications can still be done without the builder.

Another possibility is that a designer might allow an admin or other willing volunteer to make temporary modifications until such time as the new Mansion Level Builder was reworked.  At this time, the original designer could then update their mansion if they wish.

Speaking directly to point #5 that Brell made:

If a custom mansion contains any room preview images, the conversion process will translate these to 'Pict' resources. These are images that are displayed in the Level Builder instead of a ? when you look at the Map View, and are created whenever you save changes to a room, or if you use the
Create Preview PICTs...
feature in the Builder. These preview images must be removed at some point in the conversion process otherwise the new game will not load the mansion.

If a mansion has custom graphics, these too will need to be modified or removed or the mansion will not load. We will provide instructions on this in the coming days or weeks.
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Re: The handling of the MM1 custom mansions in MM1 HD - by RobSeegel - 08-21-2011, 02:36 PM

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