08-15-2011, 06:21 PM
I asked during earlier alpha testing if this would cause problems, and the consensus was it was fine to change it.
The reasoning is that designers can, for future mansions, rely on specific timing of the platforms, knowing that when the player enters a room, the platforms will always be starting at the same value. So they can put skeleton fish, spiders, or other obstacles in the room along with the disappearing floors, knowing that the timing will always be the same each time the player enters the room.
Since this would be a good improvement for the game, I'm wondering how many custom mansions would be messed up if the game is left as-is, and would it be hard to fix them?
The reasoning is that designers can, for future mansions, rely on specific timing of the platforms, knowing that when the player enters a room, the platforms will always be starting at the same value. So they can put skeleton fish, spiders, or other obstacles in the room along with the disappearing floors, knowing that the timing will always be the same each time the player enters the room.
Since this would be a good improvement for the game, I'm wondering how many custom mansions would be messed up if the game is left as-is, and would it be hard to fix them?

