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How do you open a mansion in the level builder?
#19
It looked to me as though the Name attribute was used to create a description for the sign, which is something the mansion editor doesn't do. It's really easy to fix, though, without an editor or resource editor if you know what you're looking for (in this case anyway).

You're right, though, anytime a resource editor was used to modify something in the fork, there is a chance for problems. Styl looks like it was a mistake - it has the same type and contents as TEXT, 14242.
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Re: How do you open a mansion in the level builder? - by RobSeegel - 07-25-2011, 12:59 AM

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