07-25-2011, 05:38 PM
Love this idea. I would love to see a
This would more accurately reflect modern games. This simple save would be the default if
Then, the more advanced save dialog would display the last few saves for the current mansion in a window with details like time elapsed, inventory, score, etc (just as Rob describes). The top choice would be
At the bottom of the window, there should be a
This would all be done with in game graphics so you don't have to use OS dialog. Would make porting to windows easier
Best part is you can use this identical dialog window for loading saves as well, just change what action is performed when they click on a save.
simple savemode where when you step on a pedastal, it automatically saves and replaces the current save file for that mansion, maybe with a simple
Do you want to save? (y/n)dialog.
This would more accurately reflect modern games. This simple save would be the default if
Simple Savingis selected in their options.
Then, the more advanced save dialog would display the last few saves for the current mansion in a window with details like time elapsed, inventory, score, etc (just as Rob describes). The top choice would be
Create New Save, and it would do just that, create a new save by incrementing the number to, e.g.,
Nighmare Mansion Save 4. When they click on a previous save, they'd get a
do you want to replace this save? (y/n)dialog.
At the bottom of the window, there should be a
canceland
browse...set of buttons.
Browse...would take the user to the OS'es filesystem browser just like it does currently. That way people can navigate to different save folders if they want.
This would all be done with in game graphics so you don't have to use OS dialog. Would make porting to windows easier

Best part is you can use this identical dialog window for loading saves as well, just change what action is performed when they click on a save.

