07-22-2011, 08:45 PM
576B4D704661636D6A77040 wrote: Thoughts?I have to agree that the current approach yanks you out of the game, and feels a little awkward.
What would be nicer would be a custom window for dealing with file loading. Something that offered some of the same features of the system dialog, but was less intrusive, and possibly offered some quick info about the saved game - inventory, lives, time elapsed perhaps, as a preview before loading it. Something like this would take time to create, though. I'd also want at least some of the features we get with the current file dialog. Because I definitely make use of them.
I have hundreds of save games for regular and custom mansions. Sometimes a single mansions may have dozens of saves depending on whether I was testing something or trying to fine-tune a speed run.
There are times when it's very convenient to sort the listings by date, so I can see the games I saved most recently at the top of the list (I use that a lot). There are other times, when it's more convenient to sort things alphabetically to find saves for mansions I haven't played in a long time. The only thing that might be handier would be a way of filtering the listings. Still, the things I find valuable are handled right now albeit in a slightly clunky manner.
I sympathize with the disruption of breaking the game out of full-screen even though it's something that normally doesn't bother me since I prefer playing in windowed mode.

