07-19-2011, 08:27 AM
Cathedral Towers HARD
* Keys: 8 red, 11 blue, 8 yellow
* Doors: 9 red, 12 blue, 9 yellow
This one is a little intimidating at first, and like NORMAL, the key imbalance appears to be intentional and carefully planned, so I wouldn't make a change here. For this mansion, the left and right areas are both fine - all keys match up (a relief). The fun begins in the top portion starting in room 14498. This is the room I referenced in another post in this thread. It has a Rainbow key and four colored doors: green, blue, yellow, and red.
Because we're looking at just the top portion, the key/door counts for this area are:
* Keys: 2 red, 2 blue, 2 yellow, 3 green, 2 purple
* Doors: 3 red, 3 blue, 3 yellow, 3 green, 2 purple
Just like NORMAL, there is a choice. Depending on which door you pick, you will end up with a different combination of keys to use which you climb higher in the mansion. You will always end up with a green key, and the second color depends on the door you select. Use the rainbow key on the blue door and you should have a spare blue key (makes logical sense…). The key you select will depend on whether or not you get an extra treasure room (red key in 13698), help with one of two spiders (blue or yellow keys in 13699.) or a completely useless additional green key.
So, this explains the imbalance for blue, yellow, and red. I'd recommend no change for this mansion. For it's difficulty level, it's fine as-is with the imbalance.
* Keys: 8 red, 11 blue, 8 yellow
* Doors: 9 red, 12 blue, 9 yellow
This one is a little intimidating at first, and like NORMAL, the key imbalance appears to be intentional and carefully planned, so I wouldn't make a change here. For this mansion, the left and right areas are both fine - all keys match up (a relief). The fun begins in the top portion starting in room 14498. This is the room I referenced in another post in this thread. It has a Rainbow key and four colored doors: green, blue, yellow, and red.
Because we're looking at just the top portion, the key/door counts for this area are:
* Keys: 2 red, 2 blue, 2 yellow, 3 green, 2 purple
* Doors: 3 red, 3 blue, 3 yellow, 3 green, 2 purple
Just like NORMAL, there is a choice. Depending on which door you pick, you will end up with a different combination of keys to use which you climb higher in the mansion. You will always end up with a green key, and the second color depends on the door you select. Use the rainbow key on the blue door and you should have a spare blue key (makes logical sense…). The key you select will depend on whether or not you get an extra treasure room (red key in 13698), help with one of two spiders (blue or yellow keys in 13699.) or a completely useless additional green key.
So, this explains the imbalance for blue, yellow, and red. I'd recommend no change for this mansion. For it's difficulty level, it's fine as-is with the imbalance.

