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Editor and Custom Mansions
#3
I'm sure some variation of this will find it's way in docs included with the new game, but you can use a tool called rezycle (http://evolutioninteractive.com) to extract the resource fork from a file, in a similar fashion to unzipping/un-tarring an archive.

The tool couldn't be simpler to use. Start it up, and then drag/drop a mansion you want to be
converted
into it's screen (or icon I think). The tool will create a directory in the same directory your mansion file is, and extract all the resources into it. From that point, it's simply a matter of renaming/relocating this extracted directory to the custom mansion folder.

Once the mansion builder is redone, my guess is that you will no longer need rezycle since you'll (hopefully) be able to edit an expanded mansion directly.
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Messages In This Thread
Editor and Custom Mansions - by Wingy - 07-16-2011, 05:37 PM
Re: Editor and Custom Mansions - by triforceguy1 - 07-16-2011, 06:14 PM
Re: Editor and Custom Mansions - by RobSeegel - 07-16-2011, 06:36 PM
Re: Editor and Custom Mansions - by RobSeegel - 07-16-2011, 06:40 PM
Re: Editor and Custom Mansions - by Semi-Native - 07-16-2011, 07:03 PM
Re: Editor and Custom Mansions - by triforceguy1 - 07-16-2011, 07:16 PM
Re: Editor and Custom Mansions - by Semi-Native - 07-16-2011, 07:35 PM
Re: Editor and Custom Mansions - by RobSeegel - 07-16-2011, 07:47 PM
Re: Editor and Custom Mansions - by VernJensen - 07-16-2011, 08:39 PM
Re: Editor and Custom Mansions - by VernJensen - 07-16-2011, 08:40 PM
Re: Editor and Custom Mansions - by Semi-Native - 07-16-2011, 09:02 PM
Re: Editor and Custom Mansions - by Semi-Native - 07-16-2011, 09:05 PM
Re: Editor and Custom Mansions - by VernJensen - 07-16-2011, 09:25 PM

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