Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Beta 3 - Castle Doom EASY [closed]
#2
6E58505410735C49544B583D0 wrote: Ended up with an extra green key. Got 100% secrets and didn't see a green door left anywhere on the map.

There are definitely some key issues with the older mansions - several places where there are mismatches between keys/doors. I noted them when I came across them, but was hesitant to modify them since they had been in use for so long. Also, most of the changes I was making were more superficial in nature, with the exception of some stuck scenarios.

I think the functionality within the builder that counts keys/doors wasn't present when the original mansions were created so some (maybe even most) of the disparities were probably accidental.

In the original mansions, the key disparities seem to happen most often with the easy mansions, and the situation gets gradually better as the difficulty increases for a given mansion.


Reply


Messages In This Thread
Re: Beta 3 - Castle Doom EASY - by RobSeegel - 07-11-2011, 07:18 PM
Re: Beta 3 - Castle Doom EASY - by VernJensen - 07-15-2011, 12:56 AM
Re: Beta 3 - Castle Doom EASY - by RobSeegel - 07-15-2011, 10:30 AM
Re: Beta 3 - Castle Doom EASY - by Semi-Native - 07-15-2011, 11:44 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)