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Items
#11
0429242B232429262A2B450 wrote: [quote author=63686A6C79647B685277687F620D0 link=1283389891/0#0 date=1283389891]Treasure chest:this item is like the   decoration treasure chests except they can give you 1000 points and it requires a rusty key to open
I quite like this idea, because Rusty Keys will *always* only lead to treasure, which is *always* optional (but also required for a high score or 100% completion!).  Make it so that Jack has a slot specifically for Rusty Keys (and can hold as many as he can find in that one slot) so that it doesn't cause inventory problems, and I can't see anything but positives with this suggestion.
This would end up being a variation of what was done somewhat experimentally with Dr. Demented's Den and yellow keys. They only led to treasure and secrets and were completely optional.
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Messages In This Thread
Items - by negative_zero - 09-02-2010, 01:11 AM
Re: Items - by brell - 09-02-2010, 05:08 PM
Re: Items - by RobSeegel - 09-02-2010, 07:44 PM
Re: Items - by negative_zero - 09-02-2010, 09:52 PM
Re: Items - by RobSeegel - 09-02-2010, 10:21 PM
Re: Items - by RobSeegel - 09-02-2010, 10:29 PM
Re: Items - by brell - 09-02-2010, 10:53 PM
Re: Items - by negative_zero - 09-02-2010, 11:05 PM
Re: Items - by negative_zero - 09-03-2010, 12:12 AM
Re: Items - by Alanfalcon - 09-04-2010, 06:17 PM
Re: Items - by RobSeegel - 09-04-2010, 07:58 PM
Re: Items - by Alanfalcon - 09-04-2010, 08:30 PM

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