Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Midnight Mansion 3 - your opinion wanted!
#29
Something I suggested to Vern was the following.  The game map is made up of 4 or 5
regions
(think islands or something), each one with about 8 mansions (maybe 2 large and 3 medium and 3 small).  They start out as
normal
mansions, and when you beat the
boss mansion
for each region, Jack finds some artifact or trinket that, when disturbed, causes on earthquake on that island that changes all of the mansions.  New passages are opened up, new monsters appear, etc.  That way, they become
hard
mansions in an organic way, and you can go back and play them (and they're completely optional) for more treasure and more paths to hidden mansions, etc.

It lets the player progress from Normal to Hard in an organic way, and makes all the hard mansions hard in a very consistent way, and something related to the story of the game.  And, you're essentially doubling the gameplay for one playthrough of the game.

The problem I foresee with this is that some players just want to jump into
hard
mode straight away, without having to play through normal mansions.  Personally I like to play Normal and Hard modes (and occasionally Easy, just to see what is new and different) but it doesn't seem nice to force all players to play through Normal before they can access Hard.  In fact, I think that may even be a
Twinkie Denial Condition
in the Game Designer's Notebook (Bad Designer!  No Twinkie for you!)
Reply


Messages In This Thread
Re: Midnight Mansion 3 - your opinion wanted! - by Alanfalcon - 09-04-2010, 07:18 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)