08-18-2010, 03:22 AM
7546514D69464D50464D230 wrote: Okay, so the bug in 15703 is due to theAction is Permanentcheckbox NOT being checked for one of the H triggers. (Specifically, the 2nd one from the top.)
So I'm confused why this checkbox is even there. Is there a legitimate situation where an H trigger's action should *not* be permanent? If so, what should happen in this case?
I'm confused why I put this checkbox on the H trigger in the first place. Any ideas?
Well... I guess I'm sort of curious as to why it's tied to this checkbox in any event. Without knowing the code, I would have thought there would be some flag associated with the room if it had one or more H triggers, that would have been set the first time all monsters were cleared out, and from that point on it would be a normal room.
Of the possible actions, the one I ran into trouble with many times is the trapdoor one.
Also, on a side note, why aren't more actions possible when the H is triggered? It would have come in handy, but I guess considering the issues with even this limited set, maybe its for the best.

