08-17-2010, 10:33 AM
Some more minor modifications to the mansion to address reported issues and minor things that I found. I'm starting to run into some really weird issues, where I open the mansion in the editor and it appears to be fixed, yet when I play the mansion I don't see the mods. It may or may not have something to do with the fact that I've multiple versions of the MM and the editor at this point... It's making things pretty confusing. I keep running across things I'm sure I've fixed.... hopefully that won't be the case here.
One substantial change that I forgot to give a good mention in the changes notes for area 3 (zapper section). I've gotten rid of one of the red doors (and keys). It's the key that's on the roof of the guard tower. I've replaced that key with a purple one, which you will need in order to get one of the red keys. It doesn't change things much. You're still forced to go over to the top of the guard tower. It just requires one less key.
Here's some (mostly) minor changes along with some notes.
Edit: removed mansion attachment - more recent version available
One substantial change that I forgot to give a good mention in the changes notes for area 3 (zapper section). I've gotten rid of one of the red doors (and keys). It's the key that's on the roof of the guard tower. I've replaced that key with a purple one, which you will need in order to get one of the red keys. It doesn't change things much. You're still forced to go over to the top of the guard tower. It just requires one less key.
Here's some (mostly) minor changes along with some notes.
Edit: removed mansion attachment - more recent version available

