07-08-2010, 02:22 PM
427C7B726C150 wrote: [quote author=5C5543555D5D340 link=1277451124/32#32 date=1278377537]
Also, again there is much more non required back tracking to the 1st exit area. Justify it any way you want Rob, but I finally read the other testers posts all the way thru and I am not the only one complaining about this.
Best solution is to think up a good route and take it so you can avoid backtracking. Jasperlone's design is in deathly designed that some backtracking is required, but not too extremely, it's all up to the player. I know it's an issue and would love to compensate you all but I would have to redesign whole sections.
Not true about re-designing the whole alps section. There are a couple of place to at least alleviate some of the back tracking without compromising the design or the designers INTENT of strategy.
For now, the only one I that comes to mind is the horizontal batmobile that takes Jack to the mountain on the right, to go down into the treasure area. Why not make it that he can go back up the ladder & take the batmobile back to the starting point.
The vines, well you said you will stop that area. great.
In beta 5 I will look for the other spot. For now. Well, I lost all patience to do it again.
Keep in mind Anthony, this is a HUGE & I mean HUGE mansion. And in my way of thinking, a player should NOT have to go to the MLB to peak for info as to how to proceed. It should flow easier. Now I am done too.


