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Beta 3: Trigger Island
#13
I looked at the room in question, but it's hard to tell what's going on without getting to it in the proper order while playing the mansion normally.

Is it possible to put a brick switch somewhere, that only opens the door? You put the switch in a location where Jack would be stuck if the door is closed. The switch does nothing if the door is already as it should be.

Don't know if that would solve the problem or not.

021216022E0217630 wrote: [quote author=28232F2731202D2E362D2C02212D3A6C2C27420 link=1273798635/1#1 date=1274267839]room 13102

In this room if after getting the red key you go up and stupidly trigger the door closer, Jack finds himself in the unenviable position of being able to do nothing to proceed.  If you had triggered the door closer before getting the red key then all is well.  Unless of course I am missing something.

Regards
Jim

We had discussed this phenomenon during the design contest (of which T.I. was a part), but I guess that was before your time.
There is a
bug
, if you can call it that...which is the reason for this.
Normally one would think it'll be enough to make that footswitch (below the red key) reset when Jack re-enters the room. That way he should be able to re-open the grey door above even if he'd had stepped on that switch once before.
BUT: Due to that
bug
when that switch is set to
reset
and Jack re-enters the room - the grey door above is CLOSED !
This is due, I guess, to the way and the order in which the game / the computer processes the commands. Somehow the game
thinks
re-setting the switch would mean he has also to re-set the associated action - ergo: as the switch is supposed to OPEN the grey door, the computer thinks re-setting the switch means also CLOSING the door (so the switch can open it again).  This twisted logic - which is probably quite handy in other situations - is the root of the problem here.
I have tried EVERYTHING back then..... but it seems there's nothing I can do about it (other than completely giving up the
close the door in Jack's face - gimmick
).

Vern?

PS: That's why (in the next room, # 13103) I have put the switch that turns the zapper off way up in the upper left corner....so that players continue there - and first go into the room to the left (13102), enjoy the
door-gimmick
and only then go back down (thru the zapper, now off) to step on the switch, re-open the grey door for good, and claim the red key. And it seems to work, at least for 98% of the players..... but what to do with the remaining 2%, I just don't know.
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Messages In This Thread
Beta 3: Trigger Island - by VernJensen - 05-14-2010, 12:57 AM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-19-2010, 11:17 AM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-19-2010, 12:03 PM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-23-2010, 10:36 AM
Re: Beta 3: Trigger Island - by aquaMat - 05-23-2010, 11:14 AM
Re: Beta 3: Trigger Island - by aquaMat - 05-23-2010, 11:19 AM
Re: Beta 3: Trigger Island - by aquaMat - 05-23-2010, 11:21 AM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-24-2010, 01:21 AM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-24-2010, 01:34 AM
Re: Beta 3: Trigger Island - by hawaii - 05-24-2010, 01:43 AM
Re: Beta 3: Trigger Island - by jamesbolton@cox.ne - 05-24-2010, 10:36 AM
Re: Beta 3: Trigger Island - by VernJensen - 06-02-2010, 11:12 PM
Re: Beta 3: Trigger Island - by VernJensen - 06-02-2010, 11:52 PM
Re: Beta 3: Trigger Island - by RobSeegel - 06-05-2010, 02:22 PM
Re: Beta 3: Trigger Island - by aquaMat - 06-07-2010, 02:12 PM
Re: Beta 3: Trigger Island - by RobSeegel - 06-07-2010, 04:10 PM
Re: Beta 3: Trigger Island - by VernJensen - 06-07-2010, 08:58 PM
Re: Beta 3: Trigger Island - by aquaMat - 06-18-2010, 10:35 AM
Re: Beta 3: Trigger Island - by triforceguy1 - 06-19-2010, 09:30 AM
Re: Beta 3: Trigger Island - by rose - 06-19-2010, 10:11 AM
Re: Beta 3: Trigger Island - by divadnala - 06-19-2010, 10:22 AM
Re: Beta 3: Trigger Island - by triforceguy1 - 06-19-2010, 10:42 AM
Re: Beta 3: Trigger Island - by VernJensen - 06-25-2010, 01:12 AM

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