Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Beta 2: The caves and the castle
#26
063B36073131333138540 wrote:
But there IS a clue!  When you get the 2 gold coins in the upper left you hear a sound indicating that something has appeared somewhere.  And at that point there are not many places left to check - except the hidden area in the upper right - or behind the waterfall.

This is just my own personal prejudice about keys being hidden out of sight, with  or without a tone (Incidentally, I normally disable the sound while playing, or play with my own playlist in the background, so this sort of clue is often lost on me, as it would be with someone with a hearing disability. I believe that there should be some visual cue as well). There is at least one other room, possibly others where keys are hidden. It's a perfectly legitimate way of constructing a room, but it's always been a pet peeve of mine.

Things that I think would have been better:

- Briefly seeing the key pop out of the air above the water, and fall out of sight somewhere behind the rocks.
- See some sort of visual cue to accompany the audio one
- Have there be some sort of sign by the nearest red door past this area that makes some oblique reference to the waterfall.
- Being able to see the key openly once the trigger condition has been met.

Anyway... this is basically just a difference of opinion. It's not right or wrong.

Mansion builders have been using sound clues in their mansions from the beginning of MM - but of course they will go unnoticed by those with hearing problems.  I may change this eventually.

063B36073131333138540 wrote:
Please read the sign.  The snake is NOT a cheap death!

I did read the sign - In fact I read ALL the signs I came across (I deleted all my comments specifically about the signs.) but it wasn't clear what it was referring to... so many ways of dying on this set of rooms. I did realize even after I posted it that I could cause the platform with the snake to move, but death still appears to be the price of getting the additional gold coins across the top of the screen (not worth it) if you don't have a shield, and they are a rare commodity in this mansion. You're right though, one doesn't have to get the gold coins (or even finish this particular room) to get to the end, so it was not a cheap death.)

But you CAN get ALL the coins in this room without a shield - and there is no cheap death involved!

Again thanks for your comments.
Reply


Messages In This Thread
Beta 2: The caves and the castle - by VernJensen - 04-15-2010, 05:57 PM
Re: Beta 2: The caves and the castle - by brell - 04-20-2010, 12:36 PM
Re: Beta 2: The caves and the castle - by brell - 04-20-2010, 05:24 PM
Re: Beta 2: The caves and the castle - by brell - 04-20-2010, 05:26 PM
Re: Beta 2: The caves and the castle - by brell - 04-20-2010, 05:26 PM
Re: Beta 2: The caves and the castle - by brell - 04-22-2010, 12:15 PM
Re: Beta 2: The caves and the castle - by brell - 04-24-2010, 10:30 AM
Re: Beta 2: The caves and the castle - by brell - 04-24-2010, 10:43 PM
Re: Beta 2: The caves and the castle - by hawaii - 04-27-2010, 03:59 PM
Re: Beta 2: The caves and the castle - by brell - 04-27-2010, 05:23 PM
Re: Beta 2: The caves and the castle - by brell - 05-02-2010, 07:52 PM
Re: Beta 2: The caves and the castle - by brell - 05-03-2010, 07:48 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)