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Beta 2: Citadel of Dr Cassiopus
#15
NORMAL

16710 How about some money as a reward going down those steps? There's no point in having them as it is now.

16714 I hate to say this, because it's such a cool puzzle and easy once you figure it out... but, maybe it's a bit too hard for a normal mansion?

rose already mentioned these two in her post above:

16513 Since there is no room to the right, that lever and gray door should be removed - or add a room and let Jack be able to get to it.

16515 BBB is missing about turning on the electricity to watch the skeleton come to life. Also, how about adding some money there.

Other than that, I think the difficulty level is good for Normal, and it's a fun mansion with good design.
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Messages In This Thread
Beta 2: Citadel of Dr Cassiopus - by VernJensen - 04-15-2010, 05:56 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-15-2010, 08:12 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-16-2010, 04:00 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-16-2010, 05:05 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-16-2010, 05:42 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-17-2010, 09:01 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-18-2010, 07:39 AM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-21-2010, 05:31 AM
Re: Beta 2: Citadel of Dr Cassiopus - by rose - 04-21-2010, 01:16 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Semi-Native - 04-21-2010, 02:13 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 04-25-2010, 05:57 PM
Re: Beta 2: Citadel of Dr Cassiopus - by Toybox - 05-09-2010, 01:27 PM

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