04-18-2010, 09:22 PM
Here you go.
Patch notes: (these shall be in the next patch, beta 3)
Mount Peril
• 15301 Normal - Added a trigger to open the grey door when you ride up, preventing a Jack-stuck.
• 14702 Normal - Added a falling platform / ladder to get to it / to prevent a Jack stuck in the upper area. (If you don't open the door/zapper beam first)
• 16301 Normal - Made zapper beams in sync so it is easier to time the platform activation.
• 16301 Normal - Slowed the platforms down by 2, giving players more time to react to the zapper beam at the top of the shaft (if they haven't turned it off)
• 16900 Normal - Added a zapper beam near the key's trap door to prevent players from obtaining the key before pulling the trap door lever.
• 15704 Normal - Increased a ghost's vertical distance to appear so it actually shows, allowing you to continue.
• 15897 Normal - Added a lever on the top left, to make things a little less annoying.
• 15899 Normal - Moved the vine over a bit so adventurous players can't get stuck.
• 16700 Normal - Added another falling platform so if you try to get the map from the right you won't die.
• and some other minor changes.
Patch notes: (these shall be in the next patch, beta 3)
Mount Peril
• 15301 Normal - Added a trigger to open the grey door when you ride up, preventing a Jack-stuck.
• 14702 Normal - Added a falling platform / ladder to get to it / to prevent a Jack stuck in the upper area. (If you don't open the door/zapper beam first)
• 16301 Normal - Made zapper beams in sync so it is easier to time the platform activation.
• 16301 Normal - Slowed the platforms down by 2, giving players more time to react to the zapper beam at the top of the shaft (if they haven't turned it off)
• 16900 Normal - Added a zapper beam near the key's trap door to prevent players from obtaining the key before pulling the trap door lever.
• 15704 Normal - Increased a ghost's vertical distance to appear so it actually shows, allowing you to continue.
• 15897 Normal - Added a lever on the top left, to make things a little less annoying.
• 15899 Normal - Moved the vine over a bit so adventurous players can't get stuck.
• 16700 Normal - Added another falling platform so if you try to get the map from the right you won't die.
• and some other minor changes.

