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Mansion Comments: Citadel of Dr Cassiopus
#33
5E5741575F5F360 wrote: Easy Room 15314

Jack can't get back down from the top ledge, to go back into room 15313 (room to the left) to get the bag of money which is hidden past the spiders.

Fixed.

2D2432242C2C450 wrote: Great Roof Top Secret Area...Manifesting out of No Where!
I know that the sign says that there is only a one time help, but the grey brick that brings Jack close to the vines is still to close to the edge of the roof.  When Jack jumps off the grey brick, he ends back up on the roof with no more help.  lolololol   No one will know that Jack has to literally fall towards the vines to avoid ending up back on the roof. 

Actually there is an easy way back, you can just jump off the ledge to the vine. I had never noticed that! Anyway, now the grey bat has gone, and it is indicated how to go back.

2D2432242C2C450 wrote:
In the 2nd pic.....Jack has to die to get out of there and reappear on the right side to leave the room and bring back the moving brick.

I think you can make it if you are really really close to the edge and you do a fiendish jump. Needless to say, I extend a few ledges so you don't need to anyway ;D

070A1502070D020F02630 wrote: Missy - I've had another look at where the red keys are. The one that you might have missed is in room 15511. You have to make that floating ghoul head destroy itself in the flame of the lamp before the key appears.

Maybe the little music hint (when you have to dispose of all critters in a room) isn't obvious enough. If you play with no sound or in a loud environment you may miss it.

But if it is any consolation, last time I played it I was short of a key as well (but not that one) :-?

797066707878110 wrote: Hard Mode: 
1st pic, look for Jack in the top left corner, near the skull & room number.  Jack can go left into the next room see
2nd pic.  Maybe you should block that area off.  Jack died doing that.

Quite a jump you did! The area is blocked now.

797066707878110 wrote: 3rd pic....the last brick is false and Jack falls to his death.  Perhaps it should be solid as it seem like a Cheap Death to me.

Added a half brick. It's an expensive death now  Wink

2E2731272F2F460 wrote: Hard Mode Room 16110

Jack fell from the above room, far right bottom level onto the grey doors in the pic below.

Fixed: I added zapper beams in the holes.

636A7C6A62620B0 wrote: Hard Mode Room 16113

Jack Stuck

If Jack misses pulling the lever on the lower level because he jumped on the grey bat brick, he is forced to finish the upper levels to get all the yellow keys.
After he opens the yellow doors and goes down on the green bricks, Jack goes over the zappers to get to the lever, yet he makes the same darn mistake and jumps onto the grey bat bricks which bring him up again.....now the green bricks beyond the yellow doors are not available anymore.

To make a long story short, the grey bad bricks should let Jack go back down to the lever level.

I unpermanented the green brick lift, so you can even avoid jumping the zapper beam again.
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Messages In This Thread
Easy Mode - Citadel of Dr Cassiopus - by hawaii - 04-06-2010, 08:02 PM
Easy - Citadel of Dr Cassiopus - by hawaii - 04-06-2010, 08:26 PM
Easy Mode - Citadel of Dr Cassiopus - by hawaii - 04-06-2010, 09:06 PM
Easy Mode - Citadel of Dr Cassiopus - by hawaii - 04-06-2010, 09:21 PM
Easy Mode - Citadel of Dr Cassiopus - by hawaii - 04-06-2010, 10:22 PM
Hard Mode - Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 01:27 AM
Hard Mode: Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 02:12 AM
Hard Mode: Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 03:23 AM
Hard Mode: Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 03:28 AM
Hard Mode: Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 03:34 AM
Easy Mode: Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 05:45 AM
Re: Easy Mode - Citadel of Dr Cassiopus - by Toybox - 04-07-2010, 06:27 AM
Citadel of Dr Cassiopus - by hawaii - 04-07-2010, 03:39 PM

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