05-25-2009, 01:38 PM
Dear friends,
I like to announce that Rose and myself are currently beta-testing my latest creation. During design and testing it used to have the working title
THE COMPLEX
It is no
It also has my usual share of
What's great about it (I hope): after a pretty linear beginning (on icy mountains) Jack is headin' underground into The Complex, where the player can pretty much decide freely where he wants to go next.
There are
At times it gets linear again (without really noticing it the player is softly
However, it should provide fun for repeated plays (as I always intend my mansions to do), 'cause there are several hidden things or rooms etc. which probably won't be discovered the first time through.
Another feature that make repeated plays interesting is the fact that every game will be a bit different, as noted above.
There will be more than enough save points and a bit more money as usual to avoid frustration.
Look forward....it won't be long anymore (at least not on my side)...we're currently testing version 0.9.x !
PS: Thanks to Rose for her invaluable help in beta-testing.
I like to announce that Rose and myself are currently beta-testing my latest creation. During design and testing it used to have the working title
Matt's Maze, but I plan to release it very soon under the official name of
THE COMPLEX
It is no
real mazebut it is in fact a huge complex of aisles, corridors, tubes and shafts where it is very easy to get lost in.
It also has my usual share of
secret passagesetc., but I consider it to be a little easier than my last few mansions.
What's great about it (I hope): after a pretty linear beginning (on icy mountains) Jack is headin' underground into The Complex, where the player can pretty much decide freely where he wants to go next.
There are
many roads leading to Romeso to speak, and even the order of the save pedestals is not necessarily fixed.
At times it gets linear again (without really noticing it the player is softly
guidedtowards a certain direction, after all) and of course especially near the end.
However, it should provide fun for repeated plays (as I always intend my mansions to do), 'cause there are several hidden things or rooms etc. which probably won't be discovered the first time through.
Another feature that make repeated plays interesting is the fact that every game will be a bit different, as noted above.
There will be more than enough save points and a bit more money as usual to avoid frustration.
Look forward....it won't be long anymore (at least not on my side)...we're currently testing version 0.9.x !
PS: Thanks to Rose for her invaluable help in beta-testing.

