01-26-2007, 11:29 AM
I made a first playing-test of STAR CRAFT Episode 1:
First of all, congratulations, Wingy, to the great graphics.
I have not yet played with the MUSIC ON, so I will comment on the music later, if you want.
I like the graphics, with only a few minor exceptions.... like -for example- the force-field, which is great, but has the downside that it somehow decreases the
Also I think you should add an
I love the way you made new keys, coins etc. Great!!
However, I found a Jack-stuck in room 15900: After coming down again from above, I took that moving platform to the lowest floor and died in the acid. By the time I died, however, I had activated the lower floor moving platforms, but was reborn on the ladder above. I could NOT get down again, as the higher platform was not moving and blocked the way down, and I had NO way to change that.
However, I was lucky: after I suspended the game, and then resumed it, luckily the higher platform was moved to the floor again, and I could get down with a squirrel jump to the secret caveat and then jump to the lowest floor from that.
But STILL: you should change that. Normally I would have had to abort the game there.
But I could finish, and ended with 10.000 crystals or whatever it is, and 3 secrets (100%) and several lives left.
But it's rather short,so maybe it'd be better to release the mansion as a whole after it's finished.
One other thing: Your read-me on how to replace what in the Game Data folder is NOT very clear. Although I did understand what you meant, I think it could be written a bit more precisely (e.g. the confusion when you use the terms Data Original and Original Data folder etc.)
However, a great beautiful mansion, that turns MM into something entirely different.
First of all, congratulations, Wingy, to the great graphics.
I have not yet played with the MUSIC ON, so I will comment on the music later, if you want.

I like the graphics, with only a few minor exceptions.... like -for example- the force-field, which is great, but has the downside that it somehow decreases the
three-dimensionalityof Jack (meaning, he looks a bit 'flat' sometimes). But that's just my personal view.
Also I think you should add an
introduction: for example, by the time I realised that those red/green boxes are LEVERS, I had missed (not pulled) the first one....
I love the way you made new keys, coins etc. Great!!
However, I found a Jack-stuck in room 15900: After coming down again from above, I took that moving platform to the lowest floor and died in the acid. By the time I died, however, I had activated the lower floor moving platforms, but was reborn on the ladder above. I could NOT get down again, as the higher platform was not moving and blocked the way down, and I had NO way to change that.
However, I was lucky: after I suspended the game, and then resumed it, luckily the higher platform was moved to the floor again, and I could get down with a squirrel jump to the secret caveat and then jump to the lowest floor from that.
But STILL: you should change that. Normally I would have had to abort the game there.
But I could finish, and ended with 10.000 crystals or whatever it is, and 3 secrets (100%) and several lives left.
But it's rather short,so maybe it'd be better to release the mansion as a whole after it's finished.
One other thing: Your read-me on how to replace what in the Game Data folder is NOT very clear. Although I did understand what you meant, I think it could be written a bit more precisely (e.g. the confusion when you use the terms Data Original and Original Data folder etc.)
However, a great beautiful mansion, that turns MM into something entirely different.



It should be done soon! Im looking about twice the size of the last one... 20 rooms! 