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Beta 3 - Tomb of Princes (NORMAL) [closed]
#1
Update - this topic is closed. I'm verifying fixes and doing regression. Further testing should be done using the beta4 release and reporting under Beta 4. Thanks! --Rob

I'm blocked in the section you can see in the picture: Jack jump from the ladder to the right (see red arrow) and now he can't return in the upper part of the mansion...


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#2
...and I have only 2 purple key...
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#3
202C3F2A25283F24392C7B794D0 wrote: I'm blocked in the section you can see in the picture: Jack jump from the ladder to the right (see red arrow) and now he can't return in the upper part of the mansion...

Hah! done in by a unexpected ladder jump. Vern: I thought you were going to disable ladder jumps for built-in mansions.
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#4
14896 - Fractured tiles on top floor, to the right of the left ladder appear to be in the wrong layer (L6).

15093 - Stuck: left-most vine to little alcove just above it and to the left. (was reported for Beta2b also)

15491 - Stuck: Just to the right of the vine (2nd row from the top) that heads up to the upper room, there is an empty square where I was able to get Jack stuck.

15494 - Where the stuck situation was in the upper right area, there's now a weird mix of layers.

15690 - Decorative details issues. When climbing the center vine, jump over to the left wall in one of the numerous gaps (one of the first three), jump up until you get to the highest ledge. Now, walk left. Jack seems to fall through the graphics. Suggest that the ledge comes out or is extended to the edge of the screen.

16302 - Drop from right hand entrance doesn't kill Jack. Was that intentional? It negates the need to open up the red trap door in the room above this one.
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#5
Okay, I've disabled ladder jumping in built-in mansions.
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