06-30-2011, 12:23 PM
Update: this thread is closed, I'm in the process of gathering all the issues, and checking to see what was fixed and what wasn't. --Rob
Hey,
I'm currently going through one of the new mansions, Tomb of Princes, and I already have a couple of notes
14895 - I feel that the small area closed of by the grey door in the top let-hand corner of the room should be a bit wider as it is almost impossible pulling the lever without the scorpion killing you, it just needs to be a tile wider but then again it's my opinion
Update: Fixed in Beta3
15297 - Here, the framerate dropped from 61fps (windowed mode) all the way down to 33fps, I would recommend taking a look at that room. However, I've seen room that have much more object in them than this one and they don't lag.
Frame rate reports have been noted, but as far as I know, no action has been taken on them.
15298 - There are two things I think that need to be changed in this room
1 - I think a bit more should be added to the background here (such as darker BG tiles or a BG image) it just seems a bit empty
Fixed in Beta3
2 - if you stay on either of the first few falling platforms, you'll safely travel to the room underneath as there is a platform right at the top. I don't know if this is intended, but if not, I would add some lava at the bottom of 15298 or make the platform in 15498 lower so Jack would die if he fell down
This was not addressed in Beta3, and is a pretty big issue. If Jack is allowed to survive this fall, then that's a pretty *huge* shortcut through the mansion. I sent a msg to Jacob about it.
15299 - Same emptiness as 15298
Fixed in Beta3
That's what I have so far
Cheers
Leon
Thanks
Hey,
I'm currently going through one of the new mansions, Tomb of Princes, and I already have a couple of notes
14895 - I feel that the small area closed of by the grey door in the top let-hand corner of the room should be a bit wider as it is almost impossible pulling the lever without the scorpion killing you, it just needs to be a tile wider but then again it's my opinion
Update: Fixed in Beta3
15297 - Here, the framerate dropped from 61fps (windowed mode) all the way down to 33fps, I would recommend taking a look at that room. However, I've seen room that have much more object in them than this one and they don't lag.
Frame rate reports have been noted, but as far as I know, no action has been taken on them.
15298 - There are two things I think that need to be changed in this room
1 - I think a bit more should be added to the background here (such as darker BG tiles or a BG image) it just seems a bit empty
Fixed in Beta3
2 - if you stay on either of the first few falling platforms, you'll safely travel to the room underneath as there is a platform right at the top. I don't know if this is intended, but if not, I would add some lava at the bottom of 15298 or make the platform in 15498 lower so Jack would die if he fell down
This was not addressed in Beta3, and is a pretty big issue. If Jack is allowed to survive this fall, then that's a pretty *huge* shortcut through the mansion. I sent a msg to Jacob about it.
15299 - Same emptiness as 15298
Fixed in Beta3
That's what I have so far
Cheers
Leon
Thanks

