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Beta 4: Mt. Peril
#1
Post here for comments regarding the built-in mansion Mt. Peril.
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#2
Easy

17500  Bat platform going up is stopped by that middle tile, so Jack can't go up to 16500 to get the yellow key and then open the gray door.
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#3
Just what I wanted to say too

MT Peril easy
16500 can't get to the small room to the left and get the yellow key. I thought the grey batmobile at the bottom of the mansion would lift Jack up to this room but it stops in room 17500 due to the solid wooden block with the blue key. Is there another way?
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#4
Easy

I've finished this mansion and I found it very enjoyable, apart from the problem already mentioned by Semi-Native and Rose:

In Mount Peril Normal the grey batmobile in the bottom room (17700) goes up the mansion as far as room 16500 and Jack can open the grey door and get the yellow key. There is no block in 17500 to stop the batmobile.

It looks as if the block has been put in 17500 to make the room 'easier' to negotiate when collecting the blue key. Unfortunately it has made it impossible to get the yellow key in 16500 which is needed to get the maximum treasure in the final rooms.

I noticed one minor thing in room 15901 where Jack can walk behind the bricks (picture below).


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#5
EASY
Room 17099
Jack forgot to pull the lever so he can't return back on the upper part... maybe you could change the 3 appearing blocks in the room on the right: now they don't allow Jack to walk from right to left.
It's an easy mansion... Wink


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#6
Alright, I'll make changes.
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#7
NORMAL

16104 - The stars & music comes on in this room yet nothing happens if Jack is on the turf & the troll is still alive.  If Jack does NOT have a shield, then he has to sacrifice his life to kill the troll for the yellow bricks at the turf level to appear.  There is no other way, like a trap door to kill him!  ????  not good.
I never understood this room.  The lever is for grey doors? that won't kill the troll?

15904 - I
think that I read
that Vern? made the comment about the grass over the water being to deceiving & that he was going to remove it.  Maybe he forgot?  Anyway, it's still there.

15497-  If Jack dies in this room while the yellow moving block is up there.  The yellow block disappears when Jack reappears.  It should stay until Jack leaves the room.

16098 - coins between the 2 moving brown bricks are hard to get.

16502 - If Jack stands at the yellow door, spider comes to fast at him, what with the bouncing ball as well

17500 - Sorry, but I don't like the disappearing bricks in this room with the moving platforms.  Chances of succeeding are slim.

17501 - the ghost in the center/middle tier is to close for a clean jump from the moving brick.

15103 - Jack can't make a clean jump over the bat brick without activating it and the scorpion comes so fast that when Jack tries to jump over him, the spider gets him.  hmmm?

14702 - Top floor sign post not working when Jack 1st approaches it, Jack just grunts.  BUT AFTER, he goes down again via grey dropping brick to the room on the right & pulls the lever and re-enters this room now that he can go down the ladder, the sign works.  hmmm?

15102 - I remember mentioning this coin on more than one occasion.  see pic.  the coin near the ladder can't be p/u.

15706 - Gold coin, shooting bird, maybe the bird could be a tad slower??? please.  I always loose a Jack in the very spot!

15707 & 17300 - Only because I am familiar with this mansion that I know there is a hidden stair case here.  For new players, there should be some sort of hint.  I mean, what is the point of playing a game and having to refer to the MLB because there are no hints???  hmmm?

16107 - THIS IS A REAL COOL ROOM!!! 


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#8
6C6573656D6D040 wrote: NORMAL

16104 - The stars & music comes on in this room yet nothing happens if Jack is on the turf & the troll is still alive.  If Jack does NOT have a shield, then he has to sacrifice his life to kill the troll for the yellow bricks at the turf level to appear.  There is no other way, like a trap door to kill him!  ????  not good.
I never understood this room.  The lever is for grey doors? that won't kill the troll?

The idea is to go up and work the levers so the troll will exit the room up the ladder. Then you don't have to use a shield. If he leaves, he won't come back.
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#9
53656D692D4E6174697665000 wrote: [quote author=6C6573656D6D040 link=1277451060/6#6 date=1278430077]NORMAL

16104 - The stars & music comes on in this room yet nothing happens if Jack is on the turf & the troll is still alive.  If Jack does NOT have a shield, then he has to sacrifice his life to kill the troll for the yellow bricks at the turf level to appear.  There is no other way, like a trap door to kill him!  ????  not good.
I never understood this room.  The lever is for grey doors? that won't kill the troll?

The idea is to go up and work the levers so the troll will exit the room up the ladder. Then you don't have to use a shield. If he leaves, he won't come back.
Gosh, you are sooooo good at puzzles. I'll bet you can do that Rubik's Cube thingamajig too. Smile Not me. :'(
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#10
NORMAL

16704 - I think that there should be a sign post just above the pole warning about keys for a level below the 1st exit. my opinion only.

Ok, I'm finished....I love this mansion.
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