05-14-2010, 12:49 AM
Post here for comments about Jasperlone Mountains (only available in Normal difficulty for now). Begin your post with the room number the comment is referring to, if it refers to a specific room number.
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Beta 3: Jasperlone Mountains
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05-14-2010, 12:49 AM
Post here for comments about Jasperlone Mountains (only available in Normal difficulty for now). Begin your post with the room number the comment is referring to, if it refers to a specific room number.
05-17-2010, 12:22 AM
15305 - Normal
Jack fell down into the room below, yet he can't find a way to go down there. Is he suppose to or not? 14706 - Normal Jack seemed to jump over the blue door (behind the yellow door) before it opened. hmmmm? 14506 - Normal re: Ghosts on the lower level, going left. If Jack re-enters this room from the TOP level, goes down the ladder, the ghosts appear on his right (going left) one on top of the other, not allowing Jack to jump over the lower ghost without being killed by a ghost. Would this be a cheap death? 14703 - Normal The vine in this room is very hard to climb back up. It seems out of sync. 14307 - Normal It would be nice if the Bat Mobiel would stay in the room above this one for Jack to go back to where he picked it up from, now that he went down the ladder to get the goodies. Instead, he now has to go the long way around to get back. Not good. 13505 - Normal The wind effect in this area is AMAZING!!! I LOVE IT!!! Please check on the timing of the bird in the room below this one and the yellow platform going down from this room. My Jack was killed by the bird very suddenly. 14297 - Normal see pic. If Jack goes exploring, he can't get back to the far right as the moving platform is to high up. He has to die to get out. 14898 - Normal I know that you made some changes in this room with the levers, but I just want to make sure that this is what you wanted. If Jack pulls any of the levers to stop the moving yellow bricks, they automatically re-start (moving) when he leaves the room and re-enters it. Will the moving blocks bump into the Bat Mobiel coming down from the upper levels? I will see when I get there. Ok, the Bat Mobiel DID HIT one of the moving bricks and stopped dead center of this room, rather than going way down below to the water level, where it use to go. Now how will Jack get down there to p/u the purple key on the left of that level? hmmm Jack is now stuck at the save point in room 14700 with 2 yellow keys and no purple key to open the door with to continue the game, since he could not p/u that purple key. hmmm?
05-17-2010, 02:55 AM
090016000808610 wrote: 15305 - Normal That's nothing, just gives you an effect of Jack falling deep into the black abyss from the fall... :o 090016000808610 wrote: Sorry, what? 090016000808610 wrote: I'll move that there bottom ghost so it's easier to avoid them, by climbing back up the ladder at opportune time. 090016000808610 wrote: Oops, forgot to put a tile on the bottom which seemed to mess it up. 090016000808610 wrote: There is nothing I can do about that. That is part of the game engine, not the mansion. 090016000808610 wrote: The wind affecting the bird's speed is very random, seeing the wind randomly changes speed/direction. So I guess you just had very bad luck when a gust of wind blew that bird right into your Jackit seems? 090016000808610 wrote: Okay. 090016000808610 wrote: Yeah if you notice one of the levers has a base that is red. Not good, that makes the action permanent. To continue (for now) try not to pull that one. It will be a normal yellow lever next update.
05-17-2010, 07:24 PM
350B0C051B620 wrote: [quote author=090016000808610 link=1273798190/1#1 date=1274055761] Yeah if you notice one of the levers has a base that is red. Not good, that makes the action permanent. To continue (for now) try not to pull that one. It will be a normal yellow lever next update. You are missing the point Anthony! Forget about the levers for now. Focus on the Bat Mobiel from the very top which has to go to the very, very bottom level, UNDER THE BRIDGE, and invisible bricks are to appear so that Jack can jump off of it and go to the left to p/u the purple key. In Beta 1 & 2 this was the case, but now, after many tries, the Bat Mobiel does not go down to that level & Jack can't get the purple key. Jack is now stuck & can't continue the game.
05-17-2010, 09:19 PM
... I know missy, and I told you a solution to avoid this so you can finish (for now) testing. This is indeed a bug and the bug will be fixed.
05-24-2010, 10:36 PM
013F38312F560 wrote: ... I know missy, and I told you a solution to avoid this so you can finish (for now) testing. This is indeed a bug and the bug will be fixed. Hi Anthony, Gosh, you really don't get what I am saying. The RED lever is on the far left side and yes, when pulled it stops the moving bricks, which would allow the Bat Mobiel from way above to go down without hitting one of the moving bricks, BUT, Jack cannot get back to the far right of the room to proceed up to the Bat Mobiel as he is stuck on the far bottom left side after he pulls the RED lever to stop the moving bricks. So now, he cannot continue testing the mansion.
05-26-2010, 04:04 PM
Normal
15299 Jack Stuck. Jack slipped off the upward moving gray platform and landed on the lower one. He can't climb out or commit suicide. See pic.
06-21-2010, 11:39 AM
13906 - Normal - If you resume a saved game from this point, one of the scorpions will fall on Jack and kill him before you have a chance to move out the way, that's only if you have pulled the lever above you before saving (like I did)
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