07-24-2007, 12:28 PM
Like several other members I have replayed some of the original mansions lately (I assume we're all playing those old mansions again, due to the lack of new mansions...... aah.. the downside of this XP contest !!), especially the HARD versions and I found several points that we usually do not tolerate in custom mansions, namely Jack-stucks, several cheap deaths and (in Nightmare Mansion Hard, I guess it was) at least one further incident were it seemed not possible to finish with ALL doors opened (as you had to decide at one point to take a pole down..... ).
Even if I didn't write down the mansions and exact room numbers to report these problems in detail, I mention it to show you - following the recent Knight Mansion Bug discussion - that there are indeed several other potential problems or at least
A second ago I had to abort Knight Mansion Hard (somewhere after the 4th save pedestal) because I got stuck with not even suicide left as an option. Same has happened to me in Castle Doom Hard, where it happened (in that gold/silver block puzzle
This also goes to show how far we have progressed in mansion design: all those things haven't been noticed by anyone during the first years of MM design...... so ultimately it's a good sign, I would say !
Even if I didn't write down the mansions and exact room numbers to report these problems in detail, I mention it to show you - following the recent Knight Mansion Bug discussion - that there are indeed several other potential problems or at least
quirksone has to deal with while playing the original mansions.
A second ago I had to abort Knight Mansion Hard (somewhere after the 4th save pedestal) because I got stuck with not even suicide left as an option. Same has happened to me in Castle Doom Hard, where it happened (in that gold/silver block puzzle
maze) when I was killed directly after having pulled a gold/silver toggle lever and then reborn BEHIND gold blocks without the possibility to get out !!
This also goes to show how far we have progressed in mansion design: all those things haven't been noticed by anyone during the first years of MM design...... so ultimately it's a good sign, I would say !

