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		<title><![CDATA[Midnight Mansion Forums - Jack in spider world]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Sun, 19 Apr 2026 06:17:53 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Great Work!]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2144</link>
			<pubDate>Tue, 06 Jan 2015 22:55:05 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=122">hawaii</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2144</guid>
			<description><![CDATA[I am replaying all the HD CM's and I must say that I really enjoyed this mansion.<br />
The art work is outstanding and must have taken a lot of work. Thank you so much for taking the time to decorate it so artfully. Also, the bricks are put in such a great place, there's no worries about Jack falling thru the spaces! <br />
<br />
]]></description>
			<content:encoded><![CDATA[I am replaying all the HD CM's and I must say that I really enjoyed this mansion.<br />
The art work is outstanding and must have taken a lot of work. Thank you so much for taking the time to decorate it so artfully. Also, the bricks are put in such a great place, there's no worries about Jack falling thru the spaces! <br />
<br />
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jack in spider world has been updated]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1264</link>
			<pubDate>Tue, 26 Jan 2010 11:40:38 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=268">Semi-Native</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1264</guid>
			<description><![CDATA[Mostly design changes, but some possible Jack stucks and cheap deaths have been eliminated.<br />
<br />
Updated 26.01.2010]]></description>
			<content:encoded><![CDATA[Mostly design changes, but some possible Jack stucks and cheap deaths have been eliminated.<br />
<br />
Updated 26.01.2010]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[JS and a few other minor issues]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1137</link>
			<pubDate>Fri, 07 Aug 2009 06:36:37 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=20">aquaMat</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1137</guid>
			<description><![CDATA[<em>Jack In Spider World</em> and <em>Veronica's Ladders</em> are fun to play and not bad for a new designer's first mansions.<br />
Thank you Veronica - and welcome aboard again!<br />
<br />
However, when the beta-testing for both mansions was apparently finished after only a few days I was already a bit <blockquote>surprised</blockquote>.<br />
Usually it's always the first mansions of a designer which need careful testing, as every new designer (and here I'm speaking from my own experience) tends to make several typical mistakes in the beginning.<br />
<br />
In the last 2 days I've played Veronica's mansions - and indeed I can't help but feel that the beta-testing was not thorough enough.<br />
<br />
For Jack In Spider World that means - we have at least one JS (see picture below) and a bunch of minor issues like cheap deaths etc.<br />
<br />
Of course these are no big problems - but I feel it would have helped Veronica more if the mansions had been tested a bit more thorough even if that means it would have taken a few more days before release.<br />
<br />
(Please see also my post in the <em>Veronica's Ladders</em> thread.)<br />
<br />
Now for the Jack-stuck. It's right in the second room of JISW.<br />
<br />
When Jack takes the platform to the upper walkway (to collect keys and money) he can jump up and land where you see his feet in my image below.....which results in a terminal JS, with not even suicide left as an option.<br />
<br />
The platform simply travels too high up..... it doesn't take more than a (hidden) stop block to solve this problem.<br />
<br />
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<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=785" target="_blank" title="">JackStuck-SpiderWorld.jpg</a> (Size: 19.53 KB / Downloads: 1)
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			<content:encoded><![CDATA[<em>Jack In Spider World</em> and <em>Veronica's Ladders</em> are fun to play and not bad for a new designer's first mansions.<br />
Thank you Veronica - and welcome aboard again!<br />
<br />
However, when the beta-testing for both mansions was apparently finished after only a few days I was already a bit <blockquote>surprised</blockquote>.<br />
Usually it's always the first mansions of a designer which need careful testing, as every new designer (and here I'm speaking from my own experience) tends to make several typical mistakes in the beginning.<br />
<br />
In the last 2 days I've played Veronica's mansions - and indeed I can't help but feel that the beta-testing was not thorough enough.<br />
<br />
For Jack In Spider World that means - we have at least one JS (see picture below) and a bunch of minor issues like cheap deaths etc.<br />
<br />
Of course these are no big problems - but I feel it would have helped Veronica more if the mansions had been tested a bit more thorough even if that means it would have taken a few more days before release.<br />
<br />
(Please see also my post in the <em>Veronica's Ladders</em> thread.)<br />
<br />
Now for the Jack-stuck. It's right in the second room of JISW.<br />
<br />
When Jack takes the platform to the upper walkway (to collect keys and money) he can jump up and land where you see his feet in my image below.....which results in a terminal JS, with not even suicide left as an option.<br />
<br />
The platform simply travels too high up..... it doesn't take more than a (hidden) stop block to solve this problem.<br />
<br />
<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="JPG Image" border="0" alt=".jpg" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=785" target="_blank" title="">JackStuck-SpiderWorld.jpg</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Link weirdness]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1136</link>
			<pubDate>Tue, 04 Aug 2009 02:57:58 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=152">josephine</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1136</guid>
			<description><![CDATA[Hey brell, the shortcut link to veronika's mansions takes me to Jack and the Temple of Tombs :-?]]></description>
			<content:encoded><![CDATA[Hey brell, the shortcut link to veronika's mansions takes me to Jack and the Temple of Tombs :-?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shortcut to downloadpage]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1134</link>
			<pubDate>Mon, 03 Aug 2009 08:24:35 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1134</guid>
			<description><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=1133"><span style="color: #0000ff;">here</span></a>.]]></description>
			<content:encoded><![CDATA[To download the most recent version of this mansion, click <a href="https://actionsoft.com/forum/showthread.php?tid=1133"><span style="color: #0000ff;">here</span></a>.]]></content:encoded>
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