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		<title><![CDATA[Midnight Mansion Forums - Les Catacombes Rouges]]></title>
		<link>https://actionsoft.com/forum/</link>
		<description><![CDATA[Midnight Mansion Forums - https://actionsoft.com/forum]]></description>
		<pubDate>Sat, 18 Apr 2026 18:47:44 +0000</pubDate>
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		<item>
			<title><![CDATA[Platform issue in CATACOMBES ROUGES appearing out of nowhere (Room 16967)]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=2031</link>
			<pubDate>Fri, 18 May 2012 06:00:48 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=20">aquaMat</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=2031</guid>
			<description><![CDATA[While going thru all my custom mansions during the <blockquote>preparation for HD-conversion - process</blockquote> I discovered an issue with a moving platform in<br />
<strong>LES CATACOMBES ROUGES (Room 16967)</strong><br />
that has certainly NOT been there before and is - as you can tell by the screenshot below - not programmed to happen as it does.<br />
<br />
WHAT HAPPENS?<br />
The moving platform (hidden behind the skeletons; see screenshot) is normally triggered by a footswitch when Jack arrives through the passage to the left. He can then take the platform to reach the vine.... then he's able to climb the vine into another room, and normally when he gets back to this room, the platform is still operating, allowing him to re-access the leftmost passage again.<br />
<br />
<em>Well, not anymore!</em><br />
When I played it a few days ago - each time I had Jack leave and re-enter this room the moving platform was OFF again.... so Jack was kinda stuck on the vine... which is not very helpful as far as game progression is concerned. <br />
<br />
On the screenshot you can see how the switch activating the platform is programmed, and <blockquote>Switch can be used only once</blockquote> is still unchecked, as it always has been - and as it is supposed to be, in order for the platform to keep moving.<br />
<br />
<strong>Question:</strong><br />
I remember that Vern has made some <blockquote>improvements</blockquote> concerning platforms and that in the recent past there have been issues in other mansions caused by those <blockquote>improvements</blockquote>.... but I don't remember the details.<br />
Could this have something to do with the situation here ??<br />
<br />
Any ideas, anyone?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1511" target="_blank" title="">CatacombesRouges_Room_19697_Issue_ScrSh.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[While going thru all my custom mansions during the <blockquote>preparation for HD-conversion - process</blockquote> I discovered an issue with a moving platform in<br />
<strong>LES CATACOMBES ROUGES (Room 16967)</strong><br />
that has certainly NOT been there before and is - as you can tell by the screenshot below - not programmed to happen as it does.<br />
<br />
WHAT HAPPENS?<br />
The moving platform (hidden behind the skeletons; see screenshot) is normally triggered by a footswitch when Jack arrives through the passage to the left. He can then take the platform to reach the vine.... then he's able to climb the vine into another room, and normally when he gets back to this room, the platform is still operating, allowing him to re-access the leftmost passage again.<br />
<br />
<em>Well, not anymore!</em><br />
When I played it a few days ago - each time I had Jack leave and re-enter this room the moving platform was OFF again.... so Jack was kinda stuck on the vine... which is not very helpful as far as game progression is concerned. <br />
<br />
On the screenshot you can see how the switch activating the platform is programmed, and <blockquote>Switch can be used only once</blockquote> is still unchecked, as it always has been - and as it is supposed to be, in order for the platform to keep moving.<br />
<br />
<strong>Question:</strong><br />
I remember that Vern has made some <blockquote>improvements</blockquote> concerning platforms and that in the recent past there have been issues in other mansions caused by those <blockquote>improvements</blockquote>.... but I don't remember the details.<br />
Could this have something to do with the situation here ??<br />
<br />
Any ideas, anyone?<br /><!-- start: postbit_attachments_attachment -->
<br /><!-- start: attachment_icon -->
<img src="https://actionsoft.com/forum/images/attachtypes/image.png" title="PNG Image" border="0" alt=".png" />
<!-- end: attachment_icon -->&nbsp;&nbsp;<a href="attachment.php?aid=1511" target="_blank" title="">CatacombesRouges_Room_19697_Issue_ScrSh.png</a> (Size: 19.53 KB / Downloads: 1)
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jack Stuck???]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1224</link>
			<pubDate>Mon, 21 Dec 2009 09:14:03 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=122">hawaii</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1224</guid>
			<description><![CDATA[Room 22097, If Jack enters this room (via the ladder) without the blue, key, the bricks won't let him get back down to search for it.<br />
<br />
I am missing something, or is Jack in fact stuck???]]></description>
			<content:encoded><![CDATA[Room 22097, If Jack enters this room (via the ladder) without the blue, key, the bricks won't let him get back down to search for it.<br />
<br />
I am missing something, or is Jack in fact stuck???]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Everybody busy playing &quot;Les Catacombes Rouges]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1080</link>
			<pubDate>Fri, 13 Mar 2009 08:11:57 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=20">aquaMat</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1080</guid>
			<description><![CDATA[There's no new post traffic for 3 or 4 days now.....   :-?<br />
<br />
...is that because everyone's busy playing LCR ??   <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />    <img src="https://actionsoft.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
(In that case: you are all excused...   ;D)<br />
<br />
As a general advice I'd like to remind y'all:<br />
<br />
Don't forget the tips I have given in the accompanying ReadMe, especially the one about the Westside and Eastside, and - also very important - use your ears as well as your eyes !!<br />
<br />
<em>One more hint:</em>  there are at least 2 completely secret rooms....whose entrances are not easy to find. But once you found them, it gives you that extra-satisfying feeling of being something like the first explorer to set foot on those grounds !!]]></description>
			<content:encoded><![CDATA[There's no new post traffic for 3 or 4 days now.....   :-?<br />
<br />
...is that because everyone's busy playing LCR ??   <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" />    <img src="https://actionsoft.com/forum/images/smilies/biggrin.png" alt="Big Grin" title="Big Grin" class="smilie smilie_4" /><br />
<br />
(In that case: you are all excused...   ;D)<br />
<br />
As a general advice I'd like to remind y'all:<br />
<br />
Don't forget the tips I have given in the accompanying ReadMe, especially the one about the Westside and Eastside, and - also very important - use your ears as well as your eyes !!<br />
<br />
<em>One more hint:</em>  there are at least 2 completely secret rooms....whose entrances are not easy to find. But once you found them, it gives you that extra-satisfying feeling of being something like the first explorer to set foot on those grounds !!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Yellow Door in Rm. 19499]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1079</link>
			<pubDate>Sun, 08 Mar 2009 16:14:24 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=131">Jackie</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1079</guid>
			<description><![CDATA[Another most excellent mansion, Aquamat. Thanks! Why won't the yellow door in Rm. 19499 open when I fling Jack against it?  :'(]]></description>
			<content:encoded><![CDATA[Another most excellent mansion, Aquamat. Thanks! Why won't the yellow door in Rm. 19499 open when I fling Jack against it?  :'(]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[New mansion by aquaMat]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1078</link>
			<pubDate>Sun, 08 Mar 2009 09:48:19 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1078</guid>
			<description><![CDATA[A brand new mansion by aquaMat was uploaded on 08.03.09. Find the download link at the sticky above.]]></description>
			<content:encoded><![CDATA[A brand new mansion by aquaMat was uploaded on 08.03.09. Find the download link at the sticky above.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Shortcut to downoad]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1077</link>
			<pubDate>Sun, 08 Mar 2009 09:44:38 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=45">brell</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1077</guid>
			<description><![CDATA[To download the latest version click <a href="https://actionsoft.com/forum/showthread.php?tid=1076">here</a>.]]></description>
			<content:encoded><![CDATA[To download the latest version click <a href="https://actionsoft.com/forum/showthread.php?tid=1076">here</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[&quot;Les Catacombes Rouges&quot; delayed.....]]></title>
			<link>https://actionsoft.com/forum/showthread.php?tid=1050</link>
			<pubDate>Tue, 20 Jan 2009 08:23:45 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://actionsoft.com/forum/member.php?action=profile&uid=20">aquaMat</a>]]></dc:creator>
			<guid isPermaLink="false">https://actionsoft.com/forum/showthread.php?tid=1050</guid>
			<description><![CDATA[Dear friends,<br />
<br />
my latest mansion, named <blockquote>Les Catacombes Rouges</blockquote> (I felt a bit francophile lately), is growing and growing. It has already become several <blockquote>storeys</blockquote> deeper down than orginally anticipated.....and is having already 127 rooms or so.<br />
<br />
Therefore you'll understand, I hope, that its release will be delayed. (Also I'm having a hard time with a complicated remix at the moment....so I can't build as often as I'd love to. Usually I find at least 1 or 2 hours for MM-design late at night, though.)<br />
<br />
So....don't lose faith.... LCR will come, eventually, and as soon as I can, I might make an overview screenshot to post here....   8-)    <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
]]></description>
			<content:encoded><![CDATA[Dear friends,<br />
<br />
my latest mansion, named <blockquote>Les Catacombes Rouges</blockquote> (I felt a bit francophile lately), is growing and growing. It has already become several <blockquote>storeys</blockquote> deeper down than orginally anticipated.....and is having already 127 rooms or so.<br />
<br />
Therefore you'll understand, I hope, that its release will be delayed. (Also I'm having a hard time with a complicated remix at the moment....so I can't build as often as I'd love to. Usually I find at least 1 or 2 hours for MM-design late at night, though.)<br />
<br />
So....don't lose faith.... LCR will come, eventually, and as soon as I can, I might make an overview screenshot to post here....   8-)    <img src="https://actionsoft.com/forum/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /><br />
]]></content:encoded>
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