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Editor needs monitor prefs - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: Original Midnight Mansion (Mac only) (https://actionsoft.com/forum/forumdisplay.php?fid=7) +--- Forum: Game Improvements (https://actionsoft.com/forum/forumdisplay.php?fid=40) +--- Thread: Editor needs monitor prefs (/showthread.php?tid=275) |
Editor needs monitor prefs - aquaMat - 02-14-2007 @Vern: One other great improvement for the new editor (high on my wishlist): It'd be great if the editor, like the game, had a sort of monitor preferences you can set as you wish. Then I wouldn't have to set the monitor manually on another resolution every time I work with the editor. It could be just like the game: When you open the editor for the first time you're asked in which monitor resolution you like to work etc. Is that possible ??
Re: Editor needs monitor prefs - VernJensen - 02-14-2007 When the game changes resolutions, it enters full-screen mode. I'm pretty sure what you're asking for is that the editor NOT enter full-screen mode. Rather, that it change your monitor's resolution, but still run inside a window? That's not possible without messing up your desktop icons and sizes of other open windows. You *must* be in full-screen mode before you change resolutions if you don't want to mess these things up. Re: Editor needs monitor prefs - aquaMat - 02-14-2007 This, I don't quite understand, Vern. Usually, when I open the editor to work on a mansion, it is not running in full screen mode, but in a (very small) window. Then I manually change monitor resolution from my standard 1280 x 960 (75 Hz) to 800 x 600.... and then the editor window (as all the rest of my desktop) is at such a size that I can work with it a little more conveniantly. But it still doesn't run in Full screen mode... it just happens to almost fill the screen due to the monitor resolution. When I later change back to my old resolution setting (1280 x 960) the desktop looks perfectly normal. (Only if I had other programs open, like Photoshop etc. some of that software's windows have been re-sized and messed up a little). So I'm not sure I understand what you mean ? All I had hoped was that it might be possible to automatethe switch of the screen resolution, that I usually do manually.... (when using the editor), no matter what screen resolution I have pre-selected for the game (whixh I always run in full-screen mode). I always thought editor and game were 2 completely independent applications. BTW: Setting the editor to Full Screen Mode never had much effect on my computer, it never made the small editor windowany bigger... that's why I never used that anyway. Re: Editor needs monitor prefs - aquaMat - 02-14-2007 I guess I understand what you mean, now... I've re-read your comment a couple of times... and yes, you understood exactly whhat I was asking for... Regarding my last reply: It seems that I'm probably only lucky that my display is not messed up after I changed the resolution manually ?! (if I understand you correctly) ??
Re: Editor needs monitor prefs - VernJensen - 02-15-2007 aquaMat wrote: Regarding my last reply: Well, you mentioned windows getting resized if you have other programs open. The thing is, this is acceptable, because *you* initiated the monitor change. But when users tell a program to change resolutions, they do NOT want windows and icons messed up. They'd be quite upset if it happened. And, the way MacOS X works, there is no way for me to change resolutions and not mess anything up, unless my program takes overthe entire computer, so you can only see my game -- nothing else. That's why, when playing Midnight Mansion in full-screen mode, if you pause and then hit Command-Space, it changes resolutions back to the normal resolution before going to windowed mode. That's the ONLY way it can keep from messing things up. Re: Editor needs monitor prefs - aquaMat - 02-15-2007 Alright..... thanks for explaining that again. I can see now that it's probably not very practicable.... |