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Castle Basano normal - An interesting visit - Printable Version +- Midnight Mansion Forums (https://actionsoft.com/forum) +-- Forum: Midnight Mansion 2: The Haunted Hills (Mac only) (https://actionsoft.com/forum/forumdisplay.php?fid=3) +--- Forum: Included Mansions (https://actionsoft.com/forum/forumdisplay.php?fid=15) +--- Thread: Castle Basano normal - An interesting visit (/showthread.php?tid=2211) Pages:
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Castle Basano normal - An interesting visit - Freddy - 08-15-2023 Right now my Jack is standing at the exit door of this mansion, ready to finish with $ 31.950 and more than a dozen secrets. Before I let him do that I like to keep the map of this mansion under my hands to make a review. The mansion has a small intro outside the castle followed by a gate tower. After a short walk through the rain came the castle with a green lower area, a red upper left zone and a blue upper right section. During play it became clear that Jack had to collect 3 blue keys to open a triple blue door. Two of them could be found in the castle. So far the mansion felt to me as somewhere between easy and normal. The designer (is his identity common knowledge?) must have known that, since there were only a few shields (average of 1 for every 15 rooms). What could be expected happened: the castle had dungeons. Immediately game became more intense. Not hard, but Jack needed to be more focused. Play got really interesting, especially since this mostly grey section had nearly the size of the castle itself. To keep things 'normal' the designer offered a few signs with safety warnings like 'mind your head in next room'. For the same reason there were more shields and in my opinion enough saving pedestals. When Jack left the castle through the triple door he had a spare key and a sign with a message like 'Jack will encounter a lot of troubles in the on coming catacombs'. Those troubles I taxed as work between normal and hard. The area was in a lot of brownish variations and together with a very good spread of a limited number of coloured doors and keys it gave an amazing midnight mansion game feeling. And an other spare key! The finish zone was a lookalike of the intro: small and with an other gate tower. About the design there I have nearly no remarks for corrections: a few places where money (bags) could be catched early by jumping from below, one single spot where an insane squirrel jump leads to a half Jack-stuck (forced offer of a life) and one room where sinking platforms were half covering torches. I have a lot of appreciation for all the work that has been done at the backgrounds. I added a picture of one of the blue rooms to illustrate that. And now back to Jack. 93 % secrets found (so I know how many he did miss). 31 lives lost, really? He needs to be punished with the hard version! Re: Castle Basano normal - An interesting visit - Semi-Native - 08-16-2023 Hi Freddy I think the designer was Anthony, but I'm not completely sure I'm remembering correctly. Re: Castle Basano normal - An interesting visit - Freddy - 08-17-2023 Hello semi-native ! I am so happy that you are still around. Is there any chance that, later this year, you will be playing MM again with an old mac? That would be marvellous news. brell and I are having a lot of fun with MM2 - Brave New World since the beginning of 2023. The mansion may be finished somewhere in autumn. Since we are 'aged' we take our time. ![]() In the end I do hope that a few members will be back to give it a try. I have an idea about how to 'mobilize' them, but that is for later. Long before I do anything I surely take contact with all administrators. Btw, I will never forget that you were the first member that finished MM1 - Midnight Mazes and Monsters. Making a serious update of that (too) large mansion will be my second project. Back to topic. I am planning reviews from two other included normal mansions: Blackheart Keep and Mount Peril. In general I have the feeling that with the extra MM2-features it is possible to see more different styles of design. Freddy Re: Castle Basano normal - An interesting visit - brell - 08-17-2023 6C5A525612715E4B56495A3F0 wrote: Hi Freddy It was Anthony Re: Castle Basano normal - An interesting visit - Semi-Native - 08-18-2023 Freddy, as a matter of fact, I did finally clear out the junk around my old Mac and occasionally play MM and MM2. I haven't downloaded the new custom mansions yet, but I'll get around to it. Thanks for mentioning my Midnight Mazes and Monsters claim to fame. ;D Re: Castle Basano normal - An interesting visit - brell - 08-19-2023 6B5D55511576594C514E5D380 wrote: Freddy, as a matter of fact, I did finally clear out the junk around my old Mac and occasionally play MM and MM2. I haven't downloaded the new custom mansions yet, but I'll get around to it. Take a look at the free up- and downloading board in the general custom mansions area. Re: Castle Basano normal - An interesting visit - Semi-Native - 08-19-2023 Yes, I'll do that.
Re: Castle Basano normal - An interesting visit - Freddy - 08-20-2023 38283F36365A0 wrote: It was AnthonyAnthony will have work to do because it is raining inside the castle of Lord Basano! ;D Re: Castle Basano normal - An interesting visit - Freddy - 08-20-2023 5B4B5C5555390 wrote: Take a look at the free up- and downloading board in the general custom mansions area.There you will find the 2023's stuff: MM2 - A nightmare for greedy gold hunters from brell where players need to check if it is really impossible to get Jack killed :o MM2 - Jack's dilemma also from brell where he brings the historical story of the novelties during the designing of all those custom mansions (MM1 and MM2) 8-) MM2 - Brave new world from me, which is an open designing-betatesting project where everybody is able to follow the works AND participate to the testings [smiley=dankk2.gif] Re: Castle Basano normal - An interesting visit - Semi-Native - 08-21-2023 Yes, I've seen them but just haven't downloaded them yet. I will do that next time I'm playing MM. Looking forward to it.
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